{"source":"Breaknorm","page":"https://breaknorm.co/company/mobentertainment.com","license":"https://breaknorm.co/terms","domain":"mobentertainment.com","name":"Mob Entertainment","legal_name":"Mob Entertainment","country":"US","country_second":"GB","city":"","admin1":"","vertical":"media_content","subvertical":"games_development_and_publishing","leaf":"game_studios","summary":"Mob Entertainment is an independent game studio that builds transmedia franchises, best known for the Poppy Playtime survival-horror universe. Its offerings include the Poppy Playtime games, the co-op title Escape From Playtime, and collaborations such as Poppy Playtime in Minecraft and Poppy Playtime X Fortnite. The studio operates remotely and worldwide.","offerings":["poppy playtime games","escape from playtime","poppy playtime in minecraft","poppy playtime x fortnite"],"target_customers":["video game players","animation 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Perforce/UGS/Horde pipeline, following team branching and Definition of Done standards","title":"Senior Rendering Engineer"},{"slug":"jira","status":"active","confidence":"high","jobs":3,"first_seen":"2026-10-08","function":"engineering_non_software","quote":"• Debug and resolve complex, systemic issues reported during production, QA, and post-launch, using Jira to track and prioritize work.","title":"Senior Systems Engineer"},{"slug":"confluence","status":"active","confidence":"high","jobs":2,"first_seen":"2026-10-08","function":"engineering_non_software","quote":"• Document system architecture, workflows, and design patterns in Confluence to support team-wide understanding and onboarding.","title":"Senior Systems Engineer"},{"slug":"unreal-engine","status":"active","confidence":"medium","jobs":3,"first_seen":"2026-10-12","function":"design_and_ux","quote":"Atmosphere and visual fidelity are core to what makes our games work — and as we move into our most ambitious chapter yet, we're looking for a Rendering Engineer to help push the visual bar on Unreal Engine 5.","title":"Senior Rendering Engineer"},{"slug":"c-plus-plus","status":"active","confidence":"medium","jobs":2,"first_seen":"2026-10-08","function":"engineering_non_software","quote":"• Strong C++ skills and solid understanding of Unreal's rendering pipeline (RDG, shader compilation, material system, deferred rendering)","title":"Senior Rendering Engineer"},{"slug":"autodesk-maya","status":"active","confidence":"medium","jobs":1,"first_seen":"2026-10-16","function":"design_and_ux","quote":"• Strong proficiency in Autodesk Maya and experience with Unreal Engine animation systems and workflows.","title":"Senior Animator"},{"slug":"hlsl","status":"active","confidence":"medium","jobs":1,"first_seen":"2026-10-14","function":"","quote":"• Experience with HLSL/shader authoring and debugging rendering issues using tools like RenderDoc or Unreal Insights","title":"Senior Rendering 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families."},{"domain":"jamcity.com","name":"Jam City","country":"US","city":"Culver City","headcount":"501-1000","leaf":"mobile_casual_game_studios","summary":"Jam City is a mobile game developer that creates interactive entertainment and gaming franchises for consumers."},{"domain":"tactilegames.com","name":"Tactile","country":"DK","city":"København K","headcount":"201-500","leaf":"mobile_casual_game_studios","summary":"Tactile is a game developer that creates casual puzzle games for players."},{"domain":"torogames.es","name":"TORO GAMES","country":"ES","city":"Las Rozas De Madrid","headcount":"51-200","leaf":"mobile_casual_game_studios","summary":"TORO GAMES is a game developer that creates multiplatform, multilingual games and specializes in Advergaming for brands and publishers."}],"similar_scored":501,"customers":null,"as_of":"2026-10-30","updated_at":"2026-10-30","hash":"bd4b652ab6f41dc2","index_tier":1}