{"source":"Breaknorm","page":"https://breaknorm.co/company/studiowildcard.com","license":"https://breaknorm.co/terms","domain":"studiowildcard.com","name":"Studio Wildcard","legal_name":"Studio Wildcard","country":"US","country_second":"GB","city":"","admin1":"","vertical":"media_content","subvertical":"games_development_and_publishing","leaf":"game_studios","summary":"Studio Wildcard appears to be a game development studio, based on a single landing page promoting its ARK II title. The page contains only promotional copy and a careers link, with no further information about its services, products, or customers.","offerings":[],"target_customers":["video game players"],"business_model":["B2C"],"geo_scope":"unknown","headcount":"51-200","headcount_source":"linkedin","revenue":"10M-50M","revenue_source":"estimated","certifications":[],"langs":["en"],"linkedin":"https://www.linkedin.com/company/studio-wildcard","reviews":[],"contact_points":1,"contact_phones":0,"page_types":["home"],"crawled":"2026-10-29","profiled":"2026-10-31","indexed":"2026-11-01","hiring_built":"2026-11-02","website_tech":[],"hiring":{"open":4,"open_postings":4,"new_7d":0,"new_30d":0,"new_90d":1,"closed_30d":0,"countries":["US"]},"hiring_functions":[["design_and_ux",2,0],["software_engineering",1,0]],"tech_jobs":[{"slug":"unreal-engine","status":"active","confidence":"high","jobs":4,"first_seen":"2026-04-28","function":"design_and_ux","quote":"We are looking for a Senior Graphics Programmer with an obsessive focus on performance and visual fidelity to push Unreal Engine 5 to its absolute limits.","title":"Senior Graphics Programmer"},{"slug":"c-plus-plus","status":"active","confidence":"high","jobs":3,"first_seen":"2026-07-22","function":"software_engineering","quote":"• Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that support massive open-world gameplay.","title":"Senior Graphics Programmer"},{"slug":"hlsl","status":"active","confidence":"medium","jobs":2,"first_seen":"2026-04-28","function":"software_engineering","quote":"• Strong proficiency in authoring HLSL shaders, compute shaders, and PBR materials.","title":"Senior Graphics Programmer"},{"slug":"houdini","status":"active","confidence":"medium","jobs":2,"first_seen":"2026-04-28","function":"design_and_ux","quote":"• Proficiency in creating VFX Assets using advanced techniques like fluids/pyro/etc in a software package like Houdini/Embergen/Maya/Max/Blender/etc","title":"Sr. VFX Artist"},{"slug":"maya-mel","status":"active","confidence":"medium","jobs":2,"first_seen":"2026-04-28","function":"design_and_ux","quote":"• Tool Programming, MEL, PyMel Python","title":"Technical Animator (Animation Blueprints & Control Rig) – Remote or On-Site"},{"slug":"autodesk-maya","status":"active","confidence":"medium","jobs":1,"first_seen":"2026-04-28","function":"design_and_ux","quote":"• Proficiency in creating VFX Assets using advanced techniques like fluids/pyro/etc in a software package like Houdini/Embergen/Maya/Max/Blender/etc","title":"Sr. VFX Artist"},{"slug":"blender","status":"active","confidence":"medium","jobs":1,"first_seen":"2026-04-28","function":"design_and_ux","quote":"• Proficiency in creating VFX Assets using advanced techniques like fluids/pyro/etc in a software package like Houdini/Embergen/Maya/Max/Blender/etc","title":"Sr. VFX Artist"},{"slug":"direct3d","status":"active","confidence":"medium","jobs":1,"first_seen":"2026-07-22","function":"software_engineering","quote":"• Deep expertise in shaping rendering architecture using modern graphics APIs, specifically DirectX 12 (DX12).","title":"Senior Graphics Programmer"},{"slug":"embergen","status":"active","confidence":"medium","jobs":1,"first_seen":"2026-04-28","function":"design_and_ux","quote":"• Proficiency in creating VFX Assets using advanced techniques like fluids/pyro/etc in a software package like Houdini/Embergen/Maya/Max/Blender/etc","title":"Sr. VFX Artist"},{"slug":"perforce-helix-core","status":"active","confidence":"medium","jobs":1,"first_seen":"2026-07-22","function":"software_engineering","quote":"• Deep experience working with version control platforms, specifically Perforce.","title":"Senior Graphics Programmer"},{"slug":"pix","status":"active","confidence":"medium","jobs":1,"first_seen":"2026-07-22","function":"software_engineering","quote":"• Hands-on experience profiling, debugging, and identifying frame time optimizations using tools like PIX.","title":"Senior Graphics Programmer"},{"slug":"tridium-niagara","status":"active","confidence":"medium","jobs":1,"first_seen":"2026-04-28","function":"design_and_ux","quote":"• Portfolio of work demonstrating proficiency in creating and implementing real-time VFX using Niagara in Unreal Engine","title":"Sr. VFX Artist"},{"slug":"python","status":"active","confidence":"low","jobs":2,"first_seen":"2026-04-28","function":"","quote":"• Scripting (Python, Vex, Mel, etc.)","title":"Sr. VFX Artist"}],"intents":[],"recent_postings":[{"id":3186300,"title":"Product Engineer (Console Live Ops)","city":"Bellevue","function":"","family":null,"seniority":"entry","posted":"2026-09-11","url":"https://studiowildcard.bamboohr.com/careers/66","tech":["unreal-engine","c-plus-plus"]},{"id":3186303,"title":"Technical Animator (Animation Blueprints & Control Rig) – Remote or On-Site","city":"Seattle","function":"design_and_ux","family":"design_and_ux/illustration_motion_and_3d_art","seniority":"mid","posted":"2026-07-27","url":"https://studiowildcard.bamboohr.com/careers/73","tech":["unreal-engine","c-plus-plus","maya-mel"]},{"id":3186302,"title":"Senior Graphics Programmer","city":"Bellevue","function":"software_engineering","family":"software_engineering/game_development","seniority":"senior","posted":"2026-07-22","url":"https://studiowildcard.bamboohr.com/careers/71","tech":["unreal-engine","c-plus-plus","direct3d","pix","hlsl","perforce-helix-core"]},{"id":3186301,"title":"Sr. VFX Artist","city":"Bellevue","function":"design_and_ux","family":"design_and_ux/illustration_motion_and_3d_art","seniority":"senior","posted":"2026-04-28","url":"https://studiowildcard.bamboohr.com/careers/68","tech":["tridium-niagara","unreal-engine","houdini","embergen","autodesk-maya","blender"]}],"ats":"Bamboohr","similar":[{"domain":"game-royaladventure.com","name":"game-royaladventure.com","country":"US","city":null,"headcount":"51-200","leaf":"game_studios","summary":"The company appears to be a mobile game studio, based only on a privacy policy that references a \"Studio\" and its game services, with no further description of ."},{"domain":"quickhuber.com","name":"quickhuber.com","country":"US","city":null,"headcount":"51-200","leaf":"game_studios","summary":"The company appears to be a game developer, based on a homepage that references a single game titled \"Tribes of Midgard\" and a careers page, but provides no fur."},{"domain":"bigant.com","name":"bigant.com","country":"AU","city":"Southbank","headcount":"51-200","leaf":"game_studios","summary":"The company appears to be a video game publisher, based on promotional text for recent game releases and a support knowledge base."},{"domain":"enixan.com","name":"enixan.com","country":"US","city":null,"headcount":"51-200","leaf":"game_studios","summary":"The company appears to be a game development studio that creates games such as Iron Clash, Homesteads and Thunder Bay."},{"domain":"steerstudios.com","name":"Steer Studios","country":"GB","city":null,"headcount":"51-200","leaf":"game_studios","summary":"Steer Studios appears to be a game development studio that works on video games and aims to redefine the games industry landscape."},{"domain":"inzen-studio.com","name":"Inzen Studio","country":"US","city":null,"headcount":"201-500","leaf":"game_studios","summary":"Inzen Studio appears to be a mobile game company with stated ambitions in broader entertainment development."}],"similar_scored":256,"customers":null,"as_of":"2026-11-03","updated_at":"2026-11-03","hash":"96a6fa9ef955740a","index_tier":1}