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Company · Game studios

Embark Studios

As of 4 November 2026, Embark Studios has 19 open roles (8 new in 30 days), its design & ux team is hiring most, and its postings name Python, Unreal Engine and Bazel as the tools the team works in.

As of 4 November 2026 · refreshed daily · counts move as websites, DNS and career sites are re-read.

, United Kingdom201-500 employees50M-250M revenue, est.B2Cembark-studios.com ↗LinkedIn ↗
Headquarters
, , United Kingdom
Employees
201-500 employees (linkedin)
Sells to
video game players
Certifications on site
Site languages
EN
Career system
Teamtailor
19open roles · 8 new in 30 days
14tools named in postings
Swedenhiring locations
0change signals read in postings
02What they do, whom they sell to, who else does it

Embark Studios in one screen

Read from embark-studios.com: what the company does, the customers it names, the buyers we can actually see, and the companies that sell the same thing.

What Embark Studios does

Embark Studios is a game development studio that produces AAA video games. Its offerings include THE FINALS, a Dynamism Shooter, and ARC Raiders, an Extraction Adventure. The studio publishes developer blogs and content about its game development process.

THE FINALSARC Raiders
Whom it sells to

Named on the site: video game players.

Who else sells this

Nearest companies by what they do, sell and whom they serve, 51+ employees. 571 scored.

Steer StudiosUnited Kingdom · 51-200 employeesAbyss Stalker StudioUnited States · 51-200 employeesDemiurge StudiosUnited States · 51-200 employeesJagexUnited Kingdom · 201-500 employeesFervor GamesUnited States · 51-200 employeesRazor Edge GamesUnited States · 201-500 employees
03Tech stack, with the evidence

What Embark Studios says it runs

Tools named in the company's own postings as the team's systems, with the sentence that says so. What the website and DNS show is listed separately.

PythonSoftware engineering · high confidence · 10 postings
For the backend we use Go, protobuf, Python, and OpenAPI.
Fullstack Engineer - Live Platform · first seen 2025-10-13
Unreal EngineSoftware engineering · high confidence · 14 postings
Tools & CI handles our Unreal builds and Perforce, Backend Delivery handles our backend monorepo and developer infrastructure, and a small group works on our AI platform.
Technical Director: Developer Experience · first seen 2025-03-31
BazelSoftware engineering · high confidence · 6 postings
Some of the technologies we use to make all of those are Go, Python, GCP, Bazel, Terraform, Kubernetes, Istio.
Tech Lead - Backend Delivery · first seen 2026-03-04
SQLhigh confidence · 6 postings
Our core technologies include Go, C++, Unreal Engine 5, Google Cloud Platform (GCP), SQL (using Google Spanner), Redis, Kubernetes, and Bazel.
Backend Engineer · first seen 2026-03-04
Perforce Helix CoreSoftware engineering · high confidence · 2 postings
Tools & CI handles our Unreal builds and Perforce, Backend Delivery handles our backend monorepo and developer infrastructure, and a small group works on our AI platform.
Technical Director: Developer Experience · first seen 2026-10-30
C++Software engineering · high confidence · 8 postings
The games we're making are built in Unreal, using C++, blueprints and a scripting language called Angelscript.
Senior Gameplay Engineer - ARC Raiders · first seen 2025-03-31
GoSoftware engineering · high confidence · 8 postings
For the backend we use Go, protobuf, Python, and OpenAPI.
Fullstack Engineer - Live Platform · first seen 2025-10-13
Google CloudSoftware engineering · high confidence · 8 postings
Some of the technologies we use to make all of those are Go, Python, GCP, Bazel, Terraform, Kubernetes, Istio.
Tech Lead - Backend Delivery · first seen 2025-10-13
angelscriptSoftware engineering · high confidence · 6 postings
The games we're making are built in Unreal, using C++, blueprints and a scripting language called Angelscript.
Core Gameplay Engineer - THE FINALS · first seen 2025-03-31
KubernetesSoftware engineering · high confidence · 4 postings
Some of the technologies we use to make all of those are Go, Python, GCP, Bazel, Terraform, Kubernetes, Istio.
Tech Lead - Backend Delivery · first seen 2026-03-04
Unreal Engine BlueprintsSoftware engineering · high confidence · 4 postings
• Implement UI features in Unreal Engine using a mix of C++, Angelscript and Unreal Blueprints
Game Engineer UI/UX · first seen 2025-03-31
Google Cloud Spannerhigh confidence · 2 postings
Our core technologies include Go, C++, Unreal Engine 5, Google Cloud Platform (GCP), SQL (using Google Spanner), Redis, Kubernetes, and Bazel.
Backend Engineer · first seen 2026-03-04
IstioSoftware engineering · high confidence · 2 postings
Some of the technologies we use to make all of those are Go, Python, GCP, Bazel, Terraform, Kubernetes, Istio.
Tech Lead - Backend Delivery · first seen 2026-08-25
OpenAPISoftware engineering · high confidence · 2 postings
For the backend we use Go, protobuf, Python, and OpenAPI.
Fullstack Engineer - Live Platform · first seen 2025-10-13
On the website or in DNS

Vendors whose code loads on embark-studios.com or whose records sit in its DNS. Page plumbing (libraries, fonts, consent banners) is left out.

Anthropicseen on embark-studios.comBlueskyseen on embark-studios.comFigmaseen on embark-studios.com
google_cloud_dns_google_domainsseen on embark-studios.com
Google Workspaceseen on embark-studios.com
Mailchimpseen on embark-studios.com
mimecast_dmarc_analyzerseen on embark-studios.com
Shopifyseen on embark-studios.comTeamtailorseen on embark-studios.com
04Hiring

19 open roles, 13 opened in 90 days

Read hourly from the company's career system. Open roles and new roles in the last 30 days, by team. Companies hiring design & ux in United Kingdom →

05Signals

What is changing, read from the postings

Intents are events the employer states about itself, each with the sentence and the posting it came from.

No change signals read in the current postings.

Decision makers at Embark Studios, with verified e-mails, and every change the moment it is posted.

Sales, marketing and IT leaders by function. Add Embark Studios to a monitor and get a webhook when a role opens, a tool appears or a signal is read.

Start free, no card. The first 20 are above; e-mails are verified at the mail server when you open them.

06Lookalikes

Companies like Embark Studios

Nearest by what they do, what they sell and whom they sell to, 51+ employees. 6 of 571 scored.

Steer StudiosGame studios · United Kingdom51-200 employees
Abyss Stalker StudioGame studios · United States51-200 employees
Demiurge StudiosGame studios · United States51-200 employeesJagexGame studios · United Kingdom201-500 employees
Fervor GamesGame studios · United States51-200 employees
Razor Edge GamesGame studios · United States201-500 employees
07Profile

From the company's own website

Legal nameEmbark Studios
IndustryMedia & content · Game studios
OfferingsTHE FINALS · ARC Raiders
Target customersvideo game players
Geographic scopeunknown · also United States
Reviews found
Public contact points0 role addresses · 0 phone numbers
Pages readhome, careers
Datescrawled 2026-09-03 · profiled 2026-09-03 · hiring built 2026-11-02
Cite this

Quote the sentence with the date and the link. The numbers change daily; the link always shows the current ones.

Embark Studios (, United Kingdom, 201-500 employees) has 19 open roles, 8 new in 30 days, and names 14 tools in its postings. (Breaknorm, 4 November 2026, https://breaknorm.co/company/embark-studios.com)
How we know

Read from the source, not self-reported

Every number on this page can be traced to a page we crawled or a posting we read. Full methodology →

  • ProfileBuilt from embark-studios.com: summary, offerings, customers, certifications and contact points are extracted from its pages, with a confidence score per field.
  • HiringRead hourly from the company's Teamtailor career site; reposts collapse into one record.
  • Tech stackTools the employer's own text names as the team's systems, with the quote; website scripts counted separately.
  • HeadcountLinkedIn where known, otherwise estimated from the site.
FAQ

Embark Studios: questions

Does Embark Studios use Python?

Yes, by the company's own words: 10 postings name it, first seen 2025-10-13, in the software engineering team.

Is Embark Studios hiring?

19 open roles as of 4 November 2026, 8 opened in the last 30 days and 1 closed. The largest team hiring is design & ux.

Where does this profile come from?

From embark-studios.com itself: we crawled it on 2026-09-03, built the profile on 2026-09-03, and read its career site (Teamtailor) hourly since. Headcount is from LinkedIn.

Who should I write to at Embark Studios?

The people are behind the login: decision makers by function, verified at the mail server when you open them. 0 public role addresses from the site are there too.

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