Epic Games, Inc.
As of 3 November 2026, Epic Games, Inc. has 153 open roles (44 new in 30 days), its software engineering team is hiring most, and its postings name C++, Python and PyTorch as the tools the team works in.
As of 3 November 2026 · refreshed daily · counts move as websites, DNS and career sites are re-read.
- Headquarters
- , , undefined
- Employees
- 1001-5000 employees (linkedin)
- Sells to
- game developers and creators, film and television, architecture, automotive, and simulation
- Certifications on site
- Site languages
- Career system
- Greenhouse
Epic Games, Inc. in one screen
Read from epicgames.com: what the company does, the customers it names, the buyers we can actually see, and the companies that sell the same thing.
Epic Games, Inc. is an interactive entertainment company that develops video games and provides 3D engine technology for consumers and businesses. Its offerings include Fortnite, Unreal Engine, the Epic Games Store, and Epic Online Services. The company serves game developers, creators, and industries such as film, television, broadcast, architecture, automotive, and simulation.
Named on the site: game developers and creators, film and television, architecture, automotive, and simulation, gamers.
Nearest companies by what they do, sell and whom they serve, 51+ employees. 331 scored.
What Epic Games, Inc. says it runs
Tools named in the company's own postings as the team's systems, with the sentence that says so. What the website and DNS show is listed separately.
• Design and build LLM-driven agents and tools that operate directly inside Unreal Engine, including engine-side C++/Python tooling and editor scripting• Design and build LLM-driven agents and tools that operate directly inside Unreal Engine, including engine-side C++/Python tooling and editor scripting• Strong Python engineering skills with experience in PyTorch and large-scale data processing frameworks (Spark preferred)data & reporting: ensure accurate hiring data across Epic systems; complete Workday Hire Events; build and maintain Greenhouse and Airtable tracking for offers, pre-boarding tasks, and hire changes; and audit employment documents in Workday• Use data such as usage metrics, dashboards, and spreadsheet or SQL analysis to size problems, inform prioritization, and measure whether shipped features work• Experience with our stack: PyTorch (TorchRec, Transformers), Ray, Databricks, AWS• Build full-stack features using React, Next.js, TypeScript, and Tailwind CSS with guidance from the team• Work with distributed systems to handle large scale challenges (we use Java, Scala), as well as work with public cloud infrastructure to facilitate a fast moving ecosystem (we use AWS)• Experience with our stack: PyTorch (TorchRec, Transformers), Ray, Databricks, AWS• Experience with our stack: PyTorch (TorchRec, Transformers), Ray, Databricks, AWS• Take assets from Maya, Blender, or Substance through to an optimized, working setup in engine and validate them in a playable build• Work in Photoshop, Illustrator, and/or Figma to create concept UI artvers systèmes bas niveau en lien avec les API de plateformes, comme les allocateurs de mémoire (physique et virtuelle), les systèmes de fichiers, les systèmes d’entrée, les API graphiques (Metal et Vulkan), les compilateurs de shaders, etc.vers systèmes bas niveau en lien avec les API de plateformes, comme les allocateurs de mémoire (physique et virtuelle), les systèmes de fichiers, les systèmes d’entrée, les API graphiques (Metal et Vulkan), les compilateurs de shaders, etc.153 open roles, 113 opened in 90 days
Read hourly from the company's career system. Open roles and new roles in the last 30 days, by team.
| open · new 30 d | |
|---|---|
| Software engineering | 45 · 17 |
| Design & UX | 28 · 2 |
| Data & AI | 23 · 9 |
| Product, program & project management | 12 · 2 |
| Marketing & communications | 7 · 0 |
| Arts media and entertainment | 5 · 0 |
| Administration & office | 4 · 4 |
| Legal, compliance & risk | 2 · 0 |
| Human resources | 1 · 0 |
| Business development & strategy | 0 · 0 |
What is changing, read from the postings
Intents are events the employer states about itself, each with the sentence and the posting it came from.
No change signals read in the current postings.
Sales, marketing and IT leaders by function. Add Epic Games, Inc. to a monitor and get a webhook when a role opens, a tool appears or a signal is read.
Start free, no card. The first 20 are above; e-mails are verified at the mail server when you open them.
Companies like Epic Games, Inc.
Nearest by what they do, what they sell and whom they sell to, 51+ employees. 6 of 331 scored.
From the company's own website
Quote the sentence with the date and the link. The numbers change daily; the link always shows the current ones.
Epic Games, Inc. (, undefined, 1001-5000 employees) has 153 open roles, 44 new in 30 days, and names 14 tools in its postings. (Breaknorm, 3 November 2026, https://breaknorm.co/company/epicgames.com)
Read from the source, not self-reported
Every number on this page can be traced to a page we crawled or a posting we read. Full methodology →
- ProfileBuilt from epicgames.com: summary, offerings, customers, certifications and contact points are extracted from its pages, with a confidence score per field.
- HiringRead hourly from the company's Greenhouse career site; reposts collapse into one record.
- Tech stackTools the employer's own text names as the team's systems, with the quote; website scripts counted separately.
- HeadcountLinkedIn where known, otherwise estimated from the site.
Epic Games, Inc.: questions
Does Epic Games, Inc. use C++?
Yes, by the company's own words: 81 postings name it, first seen 2025-10-13, in the software engineering team.
Is Epic Games, Inc. hiring?
153 open roles as of 3 November 2026, 44 opened in the last 30 days and 20 closed. The largest team hiring is software engineering.
Where does this profile come from?
From epicgames.com itself: we crawled it on 2026-10-24, built the profile on 2026-10-31, and read its career site (Greenhouse) hourly since. Headcount is from LinkedIn.
Who should I write to at Epic Games, Inc.?
The people are behind the login: decision makers by function, verified at the mail server when you open them. 0 public role addresses from the site are there too.
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