SkyBox Labs
As of 4 November 2026, SkyBox Labs has 9 open roles (8 new in 30 days), its software engineering team is hiring most, and its postings name C++, Python and Unreal Engine Blueprints as the tools the team works in.
As of 4 November 2026 · refreshed daily · counts move as websites, DNS and career sites are re-read.
- Headquarters
- , , United States
- Employees
- 201-500 employees (linkedin)
- Sells to
- video game players
- Certifications on site
- Site languages
- EN
- Career system
- Lever
SkyBox Labs in one screen
Read from skyboxlabs.com: what the company does, the customers it names, the buyers we can actually see, and the companies that sell the same thing.
SkyBox Labs is a game development studio based in Vancouver, BC, Canada that develops video games for publishers such as Xbox Game Studios, Bungie, and Electronic Arts. It is a co-developer of Halo Infinite and supports development of Destiny 2 and Fallout 76, and has worked on cross-play projects in the Minecraft universe.
Named on the site: video game players.
Nearest companies by what they do, sell and whom they serve, 51+ employees. 541 scored.
What SkyBox Labs says it runs
Tools named in the company's own postings as the team's systems, with the sentence that says so. What the website and DNS show is listed separately.
• Strong C++ proficiency: Practical understanding of modern C++, memory management, performance profiling, and concurrent programming• Tools & Automation: Build tools and scripts using Python and Unreal Engine editor utilities to automate technical workflows and support asset validation.• Build dynamic, compelling gameplay in UE5 using C++/BlueprintsWorking closely with our partner studio, you’ll help develop shaders and materials, optimize rendering performance, and build tools and workflows in Unreal Engine 5.• Renderer Debugging & Profiling: Utilize GPU profiling tools like Unreal Insights, RenderDoc, or PIX to analyze and optimize render passes, overdraw, and overall performance.• Renderer Debugging & Profiling: Utilize GPU profiling tools like Unreal Insights, RenderDoc, or PIX to analyze and optimize render passes, overdraw, and overall performance.• Core UI Tech Stack: Hands-on experience working with key Unreal UI technologies, including Slate, UMG, MVVM / View Models, and CommonUI• Shader Development: Hands-on experience writing and modifying shaders (HLSL/GLSL)• Shader Development: Hands-on experience writing and modifying shaders (HLSL/GLSL)• Debugging & Profiling Mastery: Proven track record hunting down elusive bugs and profiling performance in large codebases using standard tools (such as RenderDoc, Pix, Unreal Insights, or NSight).• Expert proficiency in UI software such as Figma and the Adobe Creative Suite• Graphics API Experience: Working knowledge of modern graphics APIs such as DirectX 12, Vulkan, Metal, etc.• DCC Pipeline Experience: Experience building or improving workflows between Unreal Engine and tools such as Autodesk Maya and Substance Painter/Designer.• Skilled in documentation and tools like Confluence and Google Suite.Vendors whose code loads on skyboxlabs.com or whose records sit in its DNS. Page plumbing (libraries, fonts, consent banners) is left out.
9 open roles, 8 opened in 90 days
Read hourly from the company's career system. Open roles and new roles in the last 30 days, by team. Companies hiring software engineering in United States →
| open · new 30 d | |
|---|---|
| Software engineering | 5 · 4 |
| Design & UX | 3 · 3 |
| Arts media and entertainment | 1 · 1 |
What is changing, read from the postings
Intents are events the employer states about itself, each with the sentence and the posting it came from.
No change signals read in the current postings.
Sales, marketing and IT leaders by function. Add SkyBox Labs to a monitor and get a webhook when a role opens, a tool appears or a signal is read.
Start free, no card. The first 20 are above; e-mails are verified at the mail server when you open them.
Companies like SkyBox Labs
Nearest by what they do, what they sell and whom they sell to, 51+ employees. 6 of 541 scored.
From the company's own website
Quote the sentence with the date and the link. The numbers change daily; the link always shows the current ones.
SkyBox Labs (, United States, 201-500 employees) has 9 open roles, 8 new in 30 days, and names 14 tools in its postings. (Breaknorm, 4 November 2026, https://breaknorm.co/company/skyboxlabs.com)
Read from the source, not self-reported
Every number on this page can be traced to a page we crawled or a posting we read. Full methodology →
- ProfileBuilt from skyboxlabs.com: summary, offerings, customers, certifications and contact points are extracted from its pages, with a confidence score per field.
- HiringRead hourly from the company's Lever career site; reposts collapse into one record.
- Tech stackTools the employer's own text names as the team's systems, with the quote; website scripts counted separately.
- HeadcountLinkedIn where known, otherwise estimated from the site.
SkyBox Labs: questions
Does SkyBox Labs use C++?
Yes, by the company's own words: 5 postings name it, first seen 2026-05-01, in the software engineering team.
Is SkyBox Labs hiring?
9 open roles as of 4 November 2026, 8 opened in the last 30 days and 0 closed. The largest team hiring is software engineering.
Where does this profile come from?
From skyboxlabs.com itself: we crawled it on 2026-09-06, built the profile on 2026-09-12, and read its career site (Lever) hourly since. Headcount is from LinkedIn.
Who should I write to at SkyBox Labs?
The people are behind the login: decision makers by function, verified at the mail server when you open them. 0 public role addresses from the site are there too.
Get this company your way
The same data as a search, over MCP and the API, as bulk files, or pushed to you as it changes.
SkyBox Labs and 41.5M more,
read from the source
Look up any company by domain, with its hiring, stack and signals. Start free, no card.