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Company · Game studios

SkyBox Labs

As of 4 November 2026, SkyBox Labs has 9 open roles (8 new in 30 days), its software engineering team is hiring most, and its postings name C++, Python and Unreal Engine Blueprints as the tools the team works in.

As of 4 November 2026 · refreshed daily · counts move as websites, DNS and career sites are re-read.

, United States201-500 employees10M-50M revenue, est.B2Cskyboxlabs.com ↗LinkedIn ↗
Headquarters
, , United States
Employees
201-500 employees (linkedin)
Sells to
video game players
Certifications on site
Site languages
EN
Career system
Lever
9open roles · 8 new in 30 days
14tools named in postings
Canadahiring locations
0change signals read in postings
02What they do, whom they sell to, who else does it

SkyBox Labs in one screen

Read from skyboxlabs.com: what the company does, the customers it names, the buyers we can actually see, and the companies that sell the same thing.

What SkyBox Labs does

SkyBox Labs is a game development studio based in Vancouver, BC, Canada that develops video games for publishers such as Xbox Game Studios, Bungie, and Electronic Arts. It is a co-developer of Halo Infinite and supports development of Destiny 2 and Fallout 76, and has worked on cross-play projects in the Minecraft universe.

halo infinite co-developmentminecraft cross-playdestiny 2 supportfallout 76 support
Whom it sells to

Named on the site: video game players.

Who else sells this

Nearest companies by what they do, sell and whom they serve, 51+ employees. 541 scored.

Heroic LabsUnited States · 51-200 employeesBethesda Game StudiosUnited States · 201-500 employeesHardsuit LabsUnited States · 51-200 employeesSkytaleFrance · 51-200 employeesLost Boys InteractiveUnited States · 51-200 employeesMinecraftUnited States · 51-200 employees
03Tech stack, with the evidence

What SkyBox Labs says it runs

Tools named in the company's own postings as the team's systems, with the sentence that says so. What the website and DNS show is listed separately.

C++Software engineering · high confidence · 5 postings
• Strong C++ proficiency: Practical understanding of modern C++, memory management, performance profiling, and concurrent programming
Graphics Engineer | Minecraft · first seen 2026-05-01
PythonDesign & UX · high confidence · 2 postings
• Tools & Automation: Build tools and scripts using Python and Unreal Engine editor utilities to automate technical workflows and support asset validation.
Senior Technical Artist (Graphics) · first seen 2026-10-10
Unreal Engine BlueprintsSoftware engineering · high confidence · 2 postings
• Build dynamic, compelling gameplay in UE5 using C++/Blueprints
Senior Gameplay Software Engineer (UE5) · first seen 2026-05-01
Unreal EngineSoftware engineering · medium confidence · 5 postings
Working closely with our partner studio, you’ll help develop shaders and materials, optimize rendering performance, and build tools and workflows in Unreal Engine 5.
Senior Technical Artist (Graphics) · first seen 2026-10-08
PixSoftware engineering · medium confidence · 3 postings
• Renderer Debugging & Profiling: Utilize GPU profiling tools like Unreal Insights, RenderDoc, or PIX to analyze and optimize render passes, overdraw, and overall performance.
Senior Technical Artist (Graphics) · first seen 2026-10-08
renderdocSoftware engineering · medium confidence · 3 postings
• Renderer Debugging & Profiling: Utilize GPU profiling tools like Unreal Insights, RenderDoc, or PIX to analyze and optimize render passes, overdraw, and overall performance.
Senior Technical Artist (Graphics) · first seen 2026-10-08
Unreal Motion GraphicsSoftware engineering · medium confidence · 3 postings
• Core UI Tech Stack: Hands-on experience working with key Unreal UI technologies, including Slate, UMG, MVVM / View Models, and CommonUI
Senior UI/UX Software Engineer (UE5) · first seen 2026-10-09
GLSLSoftware engineering · medium confidence · 2 postings
• Shader Development: Hands-on experience writing and modifying shaders (HLSL/GLSL)
Graphics Engineer | Minecraft · first seen 2026-10-08
HLSLSoftware engineering · medium confidence · 2 postings
• Shader Development: Hands-on experience writing and modifying shaders (HLSL/GLSL)
Graphics Engineer | Minecraft · first seen 2026-10-08
NVIDIA NsightSoftware engineering · medium confidence · 2 postings
• Debugging & Profiling Mastery: Proven track record hunting down elusive bugs and profiling performance in large codebases using standard tools (such as RenderDoc, Pix, Unreal Insights, or NSight).
Senior Rendering Engineer (UE5) · first seen 2026-10-08
Adobe Creative CloudDesign & UX · medium confidence · 1 posting
• Expert proficiency in UI software such as Figma and the Adobe Creative Suite
Senior UI Artist · first seen 2026-10-28
Apple Metalmedium confidence · 1 posting
• Graphics API Experience: Working knowledge of modern graphics APIs such as DirectX 12, Vulkan, Metal, etc.
Graphics Engineer | Minecraft · first seen 2026-10-08
Autodesk MayaDesign & UX · medium confidence · 1 posting
• DCC Pipeline Experience: Experience building or improving workflows between Unreal Engine and tools such as Autodesk Maya and Substance Painter/Designer.
Senior Technical Artist (Graphics) · first seen 2026-10-29
ConfluenceArts media and entertainment · medium confidence · 1 posting
• Skilled in documentation and tools like Confluence and Google Suite.
Senior Studio Coordinator (18-month contract) · first seen 2026-10-16
On the website or in DNS

Vendors whose code loads on skyboxlabs.com or whose records sit in its DNS. Page plumbing (libraries, fonts, consent banners) is left out.

04Hiring

9 open roles, 8 opened in 90 days

Read hourly from the company's career system. Open roles and new roles in the last 30 days, by team. Companies hiring software engineering in United States →

05Signals

What is changing, read from the postings

Intents are events the employer states about itself, each with the sentence and the posting it came from.

No change signals read in the current postings.

Decision makers at SkyBox Labs, with verified e-mails, and every change the moment it is posted.

Sales, marketing and IT leaders by function. Add SkyBox Labs to a monitor and get a webhook when a role opens, a tool appears or a signal is read.

Start free, no card. The first 20 are above; e-mails are verified at the mail server when you open them.

06Lookalikes

Companies like SkyBox Labs

Nearest by what they do, what they sell and whom they sell to, 51+ employees. 6 of 541 scored.

Heroic LabsGame development service studios · United States51-200 employees
Bethesda Game StudiosGame studios · United States201-500 employees
Hardsuit LabsGame studios · United States51-200 employees
SkytaleGame studios · France51-200 employees
Lost Boys InteractiveGame studios · United States51-200 employees
MinecraftGame studios · United States51-200 employees
07Profile

From the company's own website

Legal nameSkyBox Labs
IndustryMedia & content · Game studios
Offeringshalo infinite co-development · minecraft cross-play · destiny 2 support · fallout 76 support
Target customersvideo game players
Geographic scopeunknown · also United Kingdom
Reviews found
Public contact points0 role addresses · 0 phone numbers
Pages readhome
Datescrawled 2026-09-06 · profiled 2026-09-12 · hiring built 2026-11-03
Cite this

Quote the sentence with the date and the link. The numbers change daily; the link always shows the current ones.

SkyBox Labs (, United States, 201-500 employees) has 9 open roles, 8 new in 30 days, and names 14 tools in its postings. (Breaknorm, 4 November 2026, https://breaknorm.co/company/skyboxlabs.com)
How we know

Read from the source, not self-reported

Every number on this page can be traced to a page we crawled or a posting we read. Full methodology →

  • ProfileBuilt from skyboxlabs.com: summary, offerings, customers, certifications and contact points are extracted from its pages, with a confidence score per field.
  • HiringRead hourly from the company's Lever career site; reposts collapse into one record.
  • Tech stackTools the employer's own text names as the team's systems, with the quote; website scripts counted separately.
  • HeadcountLinkedIn where known, otherwise estimated from the site.
FAQ

SkyBox Labs: questions

Does SkyBox Labs use C++?

Yes, by the company's own words: 5 postings name it, first seen 2026-05-01, in the software engineering team.

Is SkyBox Labs hiring?

9 open roles as of 4 November 2026, 8 opened in the last 30 days and 0 closed. The largest team hiring is software engineering.

Where does this profile come from?

From skyboxlabs.com itself: we crawled it on 2026-09-06, built the profile on 2026-09-12, and read its career site (Lever) hourly since. Headcount is from LinkedIn.

Who should I write to at SkyBox Labs?

The people are behind the login: decision makers by function, verified at the mail server when you open them. 0 public role addresses from the site are there too.

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