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Company · Game studios

Squanch Games

As of 5 November 2026, Squanch Games has 1 open roles (1 new in 30 days), its design & ux team is hiring most, and its postings name Unreal Engine, Unreal Engine Blueprints and Unity as the tools the team works in.

As of 5 November 2026 · refreshed daily · counts move as websites, DNS and career sites are re-read.

, United States51-200 employees10M-50M revenue, est.B2Csquanchgames.com ↗LinkedIn ↗
Headquarters
, , United States
Employees
51-200 employees (linkedin)
Sells to
video game players, gaming enthusiasts
Certifications on site
Site languages
EN
Career system
Rippling
1open roles · 1 new in 30 days
4tools named in postings
United Stateshiring locations
0change signals read in postings
02What they do, whom they sell to, who else does it

Squanch Games in one screen

Read from squanchgames.com: what the company does, the customers it names, the buyers we can actually see, and the companies that sell the same thing.

What Squanch Games does

Squanch Games is a video game developer and publisher that creates and releases its own games, including titles such as High On Life, High On Life 2, and Trover Saves the Universe. It also publishes a gaming blog covering its releases and provides press kits. Its portfolio spans action-adventure, platformer, and VR games.

own video gamesgaming blog articlespress kits
Whom it sells to

Named on the site: video game players, gaming enthusiasts.

Who else sells this

Nearest companies by what they do, sell and whom they serve, 51+ employees. 518 scored.

Maximum EntertainmentSweden · 201-500 employees2K GamesUnited States · 1001-5000 employeesSucker Punch ProductionsUnited States · 51-200 employeeskientruc2t.comUnited States · 201-500 employeesObsidian EntertainmentUnited States · 201-500 employeesTop GamesUnited States · 201-500 employees
03Tech stack, with the evidence

What Squanch Games says it runs

Tools named in the company's own postings as the team's systems, with the sentence that says so. What the website and DNS show is listed separately.

Unreal EngineDesign & UX · high confidence · 1 posting
• Use UE4 to build out well designed and functional white box layouts that also have great compositions, pacing, flow, and strong aesthetics.
Senior Designer · first seen 2026-11-03
Unreal Engine BlueprintsDesign & UX · high confidence · 1 posting
• Use UE5 Blueprints to script advanced level functionality.
Senior Designer · first seen 2026-11-03
UnityDesign & UX · medium confidence · 1 posting
• Unreal Engine 4/5 experience preferable, or extensive experience in another engine (Unity, Godot, etc.)
Senior Designer · first seen 2026-11-03
GodotDesign & UX · low confidence · 1 posting
• Unreal Engine 4/5 experience preferable, or extensive experience in another engine (Unity, Godot, etc.)
Senior Designer · first seen 2026-11-03
On the website or in DNS

Vendors whose code loads on squanchgames.com or whose records sit in its DNS. Page plumbing (libraries, fonts, consent banners) is left out.

04Hiring

1 open roles, 1 opened in 90 days

Read hourly from the company's career system. Open roles and new roles in the last 30 days, by team. Companies hiring design & ux in United States →

05Signals

What is changing, read from the postings

Intents are events the employer states about itself, each with the sentence and the posting it came from.

No change signals read in the current postings.

Decision makers at Squanch Games, with verified e-mails, and every change the moment it is posted.

Sales, marketing and IT leaders by function. Add Squanch Games to a monitor and get a webhook when a role opens, a tool appears or a signal is read.

Start free, no card. The first 20 are above; e-mails are verified at the mail server when you open them.

06Lookalikes

Companies like Squanch Games

Nearest by what they do, what they sell and whom they sell to, 51+ employees. 6 of 518 scored.

Maximum EntertainmentGame studios · Sweden201-500 employees
2K GamesGame studios · United States1001-5000 employees
Sucker Punch ProductionsGame studios · United States51-200 employees
kientruc2t.comVideo game media · United States201-500 employees
Obsidian EntertainmentGame studios · United States201-500 employees
Top GamesGame studios · United States201-500 employees
07Profile

From the company's own website

Legal nameSquanch Games
IndustryMedia & content · Game studios
Offeringsown video games · gaming blog articles · press kits
Target customersvideo game players · gaming enthusiasts
Geographic scopeunknown · also United Kingdom
Reviews found
Public contact points0 role addresses · 0 phone numbers
Pages readhome
Datescrawled 2026-09-06 · profiled 2026-09-12 · hiring built 2026-11-04
Cite this

Quote the sentence with the date and the link. The numbers change daily; the link always shows the current ones.

Squanch Games (, United States, 51-200 employees) has 1 open roles, 1 new in 30 days, and names 4 tools in its postings. (Breaknorm, 5 November 2026, https://breaknorm.co/company/squanchgames.com)
How we know

Read from the source, not self-reported

Every number on this page can be traced to a page we crawled or a posting we read. Full methodology →

  • ProfileBuilt from squanchgames.com: summary, offerings, customers, certifications and contact points are extracted from its pages, with a confidence score per field.
  • HiringRead hourly from the company's Rippling career site; reposts collapse into one record.
  • Tech stackTools the employer's own text names as the team's systems, with the quote; website scripts counted separately.
  • HeadcountLinkedIn where known, otherwise estimated from the site.
FAQ

Squanch Games: questions

Does Squanch Games use Unreal Engine?

Yes, by the company's own words: 1 posting name it, first seen 2026-11-03, in the design & ux team.

Is Squanch Games hiring?

1 open roles as of 5 November 2026, 1 opened in the last 30 days and 0 closed. The largest team hiring is design & ux.

Where does this profile come from?

From squanchgames.com itself: we crawled it on 2026-09-06, built the profile on 2026-09-12, and read its career site (Rippling) hourly since. Headcount is from LinkedIn.

Who should I write to at Squanch Games?

The people are behind the login: decision makers by function, verified at the mail server when you open them. 0 public role addresses from the site are there too.

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