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Company · Game studios

Studio Wildcard

As of 3 November 2026, Studio Wildcard has 4 open roles (0 new in 30 days), its design & ux team is hiring most, and its postings name Unreal Engine, C++ and HLSL as the tools the team works in.

As of 3 November 2026 · refreshed daily · counts move as websites, DNS and career sites are re-read.

, United States51-200 employees10M-50M revenue, est.B2Cstudiowildcard.com ↗LinkedIn ↗
Headquarters
, , United States
Employees
51-200 employees (linkedin)
Sells to
video game players
Certifications on site
Site languages
EN
Career system
Bamboohr
4open roles · 0 new in 30 days
13tools named in postings
United Stateshiring locations
0change signals read in postings
02What they do, whom they sell to, who else does it

Studio Wildcard in one screen

Read from studiowildcard.com: what the company does, the customers it names, the buyers we can actually see, and the companies that sell the same thing.

What Studio Wildcard does

Studio Wildcard appears to be a game development studio, based on a single landing page promoting its ARK II title. The page contains only promotional copy and a careers link, with no further information about its services, products, or customers.

Whom it sells to

Named on the site: video game players.

Who else sells this

Nearest companies by what they do, sell and whom they serve, 51+ employees. 256 scored.

game-royaladventure.comUnited States · 51-200 employeesquickhuber.comUnited States · 51-200 employeesbigant.comAustralia · 51-200 employeesenixan.comUnited States · 51-200 employeesSteer StudiosUnited Kingdom · 51-200 employeesInzen StudioUnited States · 201-500 employees
03Tech stack, with the evidence

What Studio Wildcard says it runs

Tools named in the company's own postings as the team's systems, with the sentence that says so. What the website and DNS show is listed separately.

Unreal EngineDesign & UX · high confidence · 4 postings
We are looking for a Senior Graphics Programmer with an obsessive focus on performance and visual fidelity to push Unreal Engine 5 to its absolute limits.
Senior Graphics Programmer · first seen 2026-04-28
C++Software engineering · high confidence · 3 postings
• Dive into the Unreal Engine C++ source code to implement complex refactors and engine upgrades that support massive open-world gameplay.
Senior Graphics Programmer · first seen 2026-07-22
HLSLSoftware engineering · medium confidence · 2 postings
• Strong proficiency in authoring HLSL shaders, compute shaders, and PBR materials.
Senior Graphics Programmer · first seen 2026-04-28
HoudiniDesign & UX · medium confidence · 2 postings
• Proficiency in creating VFX Assets using advanced techniques like fluids/pyro/etc in a software package like Houdini/Embergen/Maya/Max/Blender/etc
Sr. VFX Artist · first seen 2026-04-28
Maya MELDesign & UX · medium confidence · 2 postings
• Tool Programming, MEL, PyMel Python
Technical Animator (Animation Blueprints & Control Rig) – Remote or On-Site · first seen 2026-04-28
Autodesk MayaDesign & UX · medium confidence · 1 posting
• Proficiency in creating VFX Assets using advanced techniques like fluids/pyro/etc in a software package like Houdini/Embergen/Maya/Max/Blender/etc
Sr. VFX Artist · first seen 2026-04-28
BlenderDesign & UX · medium confidence · 1 posting
• Proficiency in creating VFX Assets using advanced techniques like fluids/pyro/etc in a software package like Houdini/Embergen/Maya/Max/Blender/etc
Sr. VFX Artist · first seen 2026-04-28
Direct3DSoftware engineering · medium confidence · 1 posting
• Deep expertise in shaping rendering architecture using modern graphics APIs, specifically DirectX 12 (DX12).
Senior Graphics Programmer · first seen 2026-07-22
embergenDesign & UX · medium confidence · 1 posting
• Proficiency in creating VFX Assets using advanced techniques like fluids/pyro/etc in a software package like Houdini/Embergen/Maya/Max/Blender/etc
Sr. VFX Artist · first seen 2026-04-28
Perforce Helix CoreSoftware engineering · medium confidence · 1 posting
• Deep experience working with version control platforms, specifically Perforce.
Senior Graphics Programmer · first seen 2026-07-22
PixSoftware engineering · medium confidence · 1 posting
• Hands-on experience profiling, debugging, and identifying frame time optimizations using tools like PIX.
Senior Graphics Programmer · first seen 2026-07-22
Tridium NiagaraDesign & UX · medium confidence · 1 posting
• Portfolio of work demonstrating proficiency in creating and implementing real-time VFX using Niagara in Unreal Engine
Sr. VFX Artist · first seen 2026-04-28
Pythonlow confidence · 2 postings
• Scripting (Python, Vex, Mel, etc.)
Sr. VFX Artist · first seen 2026-04-28
04Hiring

4 open roles, 1 opened in 90 days

Read hourly from the company's career system. Open roles and new roles in the last 30 days, by team. Companies hiring design & ux in United States →

05Signals

What is changing, read from the postings

Intents are events the employer states about itself, each with the sentence and the posting it came from.

No change signals read in the current postings.

Decision makers at Studio Wildcard, with verified e-mails, and every change the moment it is posted.

Sales, marketing and IT leaders by function. Add Studio Wildcard to a monitor and get a webhook when a role opens, a tool appears or a signal is read.

Start free, no card. The first 20 are above; e-mails are verified at the mail server when you open them.

06Lookalikes

Companies like Studio Wildcard

Nearest by what they do, what they sell and whom they sell to, 51+ employees. 6 of 256 scored.

game-royaladventure.comGame studios · United States51-200 employees
quickhuber.comGame studios · United States51-200 employees
bigant.comGame studios · Australia51-200 employees
enixan.comGame studios · United States51-200 employees
Steer StudiosGame studios · United Kingdom51-200 employees
Inzen StudioGame studios · United States201-500 employees
07Profile

From the company's own website

Legal nameStudio Wildcard
IndustryMedia & content · Game studios
Offerings
Target customersvideo game players
Geographic scopeunknown · also United Kingdom
Reviews found
Public contact points1 role addresses · 0 phone numbers
Pages readhome
Datescrawled 2026-10-29 · profiled 2026-10-31 · hiring built 2026-11-02
Cite this

Quote the sentence with the date and the link. The numbers change daily; the link always shows the current ones.

Studio Wildcard (, United States, 51-200 employees) has 4 open roles, 0 new in 30 days, and names 13 tools in its postings. (Breaknorm, 3 November 2026, https://breaknorm.co/company/studiowildcard.com)
How we know

Read from the source, not self-reported

Every number on this page can be traced to a page we crawled or a posting we read. Full methodology →

  • ProfileBuilt from studiowildcard.com: summary, offerings, customers, certifications and contact points are extracted from its pages, with a confidence score per field.
  • HiringRead hourly from the company's Bamboohr career site; reposts collapse into one record.
  • Tech stackTools the employer's own text names as the team's systems, with the quote; website scripts counted separately.
  • HeadcountLinkedIn where known, otherwise estimated from the site.
FAQ

Studio Wildcard: questions

Does Studio Wildcard use Unreal Engine?

Yes, by the company's own words: 4 postings name it, first seen 2026-04-28, in the design & ux team.

Is Studio Wildcard hiring?

4 open roles as of 3 November 2026, 0 opened in the last 30 days and 0 closed. The largest team hiring is design & ux.

Where does this profile come from?

From studiowildcard.com itself: we crawled it on 2026-10-29, built the profile on 2026-10-31, and read its career site (Bamboohr) hourly since. Headcount is from LinkedIn.

Who should I write to at Studio Wildcard?

The people are behind the login: decision makers by function, verified at the mail server when you open them. 1 public role addresses from the site are there too.

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