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Company · Game studios

Torn Banner Studios

As of 30 October 2026, Torn Banner Studios has 5 open roles (2 new in 30 days), its design & ux team is hiring most, and its postings name Unreal Engine, Unreal Engine Blueprints and Unreal Motion Graphics as the tools the team works in.

As of 30 October 2026 · refreshed daily · counts move as websites, DNS and career sites are re-read.

, United States51-200 employees10M-50M revenue, est.B2Ctornbanner.com ↗LinkedIn ↗
Headquarters
, , United States
Employees
51-200 employees (linkedin)
Sells to
video game players, gaming enthusiasts
Certifications on site
Site languages
EN
Career system
Bamboohr
5open roles · 2 new in 30 days
14tools named in postings
Canadahiring locations
0change signals read in postings
02What they do, whom they sell to, who else does it

Torn Banner Studios in one screen

Read from tornbanner.com: what the company does, the customers it names, the buyers we can actually see, and the companies that sell the same thing.

What Torn Banner Studios does

Torn Banner Studios is an independent video game company from Toronto, Canada that develops multiplayer action and horror games. Its titles include Chivalry 2, Chivalry: Medieval Warfare, Chivalry: Deadliest Warrior, and the co-op action horror No More Room in Hell 2. The studio describes itself as building games across PC, Xbox and PlayStation platforms.

chivalry 2no more room in hell 2chivalry medieval warfarechivalry deadliest warrior
Whom it sells to

Named on the site: video game players, gaming enthusiasts.

Who else sells this

Nearest companies by what they do, sell and whom they serve, 51+ employees. 571 scored.

TopWare InteractiveGermany · 51-200 employeesNivalUnited States · 51-200 employeesCI GamesPoland · 51-200 employeesAuroch DigitalUnited Kingdom · 51-200 employeesXR GamesUnited Kingdom · 51-200 employeesSanzaru GamesUnited States · 51-200 employees
03Tech stack, with the evidence

What Torn Banner Studios says it runs

Tools named in the company's own postings as the team's systems, with the sentence that says so. What the website and DNS show is listed separately.

Unreal EngineDesign & UX · high confidence · 4 postings
In this role, you will own the technical implementation and architecture in Unreal 5 of gameplay-focused level actors and Blueprints, ensuring they are robust, scalable, maintainable, and aligned with multiplayer best practices.
Senior Technical Level Designer · first seen 2026-08-06
Unreal Engine BlueprintsEngineering (non-software) · high confidence · 2 postings
• Design and implement gameplay and level systems using Unreal Engine Blueprints, with a strong focus on multiplayer and network replication.
Senior Technical Level Designer · first seen 2026-09-11
Unreal Motion GraphicsDesign & UX · high confidence · 1 posting
The ideal candidate has a strong eye for UI design, understands game interfaces, and is comfortable getting into Unreal Engine and UMG to make their work playable and functional.
Technical UI Designer · first seen 2026-09-11
C++Design & UX · medium confidence · 2 postings
• Literacy in programming languages preferably HLSL/ C++/Python or equivalent.
Senior Technical Artist · first seen 2026-08-06
PythonDesign & UX · medium confidence · 2 postings
You should be comfortable navigating the world of code, understanding technical concepts, familiar with scripting in languages like Python, Javascript or C#, and making informed technical decisions within your area of expertise.
Senior Technical Level Designer · first seen 2026-08-06
ConfluenceArts media and entertainment · medium confidence · 1 posting
• Maintain and track project plans, tasks, dependencies, and deliverables using tools such as Jira, Confluence, and spreadsheets.
Producer · first seen 2026-10-06
C#medium confidence · 1 posting
You should be comfortable navigating the world of code, understanding technical concepts, familiar with scripting in languages like Python, Javascript or C#, and making informed technical decisions within your area of expertise.
Senior Technical Level Designer · first seen 2026-10-06
JavaScriptmedium confidence · 1 posting
You should be comfortable navigating the world of code, understanding technical concepts, familiar with scripting in languages like Python, Javascript or C#, and making informed technical decisions within your area of expertise.
Senior Technical Level Designer · first seen 2026-10-06
JiraArts media and entertainment · medium confidence · 1 posting
• Maintain and track project plans, tasks, dependencies, and deliverables using tools such as Jira, Confluence, and spreadsheets.
Producer · first seen 2026-10-06
MiroArts media and entertainment · medium confidence · 1 posting
• Experience with production and project-management tools such as Jira, Confluence and Miro.
Producer · first seen 2026-10-06
Autodesk MayaDesign & UX · medium confidence · 1 posting
• Develop custom tools, automation systems, and editor extensions within Unreal Engine and DCC applications such as Maya and Houdini.
Senior Technical Artist · first seen 2026-08-06
HLSLDesign & UX · medium confidence · 1 posting
• Literacy in programming languages preferably HLSL/ C++/Python or equivalent.
Senior Technical Artist · first seen 2026-08-06
HoudiniDesign & UX · medium confidence · 1 posting
• Develop custom tools, automation systems, and editor extensions within Unreal Engine and DCC applications such as Maya and Houdini.
Senior Technical Artist · first seen 2026-08-06
Tridium NiagaraDesign & UX · medium confidence · 1 posting
• Advanced knowledge of Unreal Engine 5, including Blueprints, Materials, Niagara, asset management, and performance optimization workflows.
Senior Technical Artist · first seen 2026-08-06
On the website or in DNS

Vendors whose code loads on tornbanner.com or whose records sit in its DNS. Page plumbing (libraries, fonts, consent banners) is left out.

04Hiring

5 open roles, 5 opened in 90 days

Read hourly from the company's career system. Open roles and new roles in the last 30 days, by team. Companies hiring design & ux in United States →

05Signals

What is changing, read from the postings

Intents are events the employer states about itself, each with the sentence and the posting it came from.

No change signals read in the current postings.

Decision makers at Torn Banner Studios, with verified e-mails, and every change the moment it is posted.

Sales, marketing and IT leaders by function. Add Torn Banner Studios to a monitor and get a webhook when a role opens, a tool appears or a signal is read.

Start free, no card. The first 20 are above; e-mails are verified at the mail server when you open them.

06Lookalikes

Companies like Torn Banner Studios

Nearest by what they do, what they sell and whom they sell to, 51+ employees. 6 of 571 scored.

TopWare InteractiveGame studios · Germany51-200 employees
NivalGame studios · United States51-200 employees
CI GamesGame studios · Poland51-200 employees
Auroch DigitalGame studios · United Kingdom51-200 employees
XR GamesGame studios · United Kingdom51-200 employees
Sanzaru GamesGame studios · United States51-200 employees
07Profile

From the company's own website

Legal nameTorn Banner Studios
IndustryMedia & content · Game studios
Offeringschivalry 2 · no more room in hell 2 · chivalry medieval warfare · chivalry deadliest warrior
Target customersvideo game players · gaming enthusiasts
Geographic scopeunknown · also United Kingdom
Reviews found
Public contact points0 role addresses · 0 phone numbers
Pages readhome, careers, about
Datescrawled 2026-09-07 · profiled 2026-09-12 · hiring built 2026-10-27
Cite this

Quote the sentence with the date and the link. The numbers change daily; the link always shows the current ones.

Torn Banner Studios (, United States, 51-200 employees) has 5 open roles, 2 new in 30 days, and names 14 tools in its postings. (Breaknorm, 30 October 2026, https://breaknorm.co/company/tornbanner.com)
How we know

Read from the source, not self-reported

Every number on this page can be traced to a page we crawled or a posting we read. Full methodology →

  • ProfileBuilt from tornbanner.com: summary, offerings, customers, certifications and contact points are extracted from its pages, with a confidence score per field.
  • HiringRead hourly from the company's Bamboohr career site; reposts collapse into one record.
  • Tech stackTools the employer's own text names as the team's systems, with the quote; website scripts counted separately.
  • HeadcountLinkedIn where known, otherwise estimated from the site.
FAQ

Torn Banner Studios: questions

Does Torn Banner Studios use Unreal Engine?

Yes, by the company's own words: 4 postings name it, first seen 2026-08-06, in the design & ux team.

Is Torn Banner Studios hiring?

5 open roles as of 30 October 2026, 2 opened in the last 30 days and 1 closed. The largest team hiring is design & ux.

Where does this profile come from?

From tornbanner.com itself: we crawled it on 2026-09-07, built the profile on 2026-09-12, and read its career site (Bamboohr) hourly since. Headcount is from LinkedIn.

Who should I write to at Torn Banner Studios?

The people are behind the login: decision makers by function, verified at the mail server when you open them. 0 public role addresses from the site are there too.

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