High Moon Studios
As of 3 November 2026, High Moon Studios has 2 open roles (0 new in 30 days), its team is hiring most, and its postings name Adobe Photoshop, Autodesk Maya and Unity as the tools the team works in.
As of 3 November 2026 · refreshed daily · counts move as websites, DNS and career sites are re-read.
- Headquarters
- , , United States
- Employees
- 51-200 employees (linkedin)
- Sells to
- video game players
- Certifications on site
- Site languages
- EN
- Career system
- Phenom
High Moon Studios in one screen
Read from highmoonstudios.com: what the company does, the customers it names, the buyers we can actually see, and the companies that sell the same thing.
High Moon Studios is a game development studio in Carlsbad, CA, that works on the Call of Duty franchise as part of Activision and Microsoft Gaming. The studio has been developing games for 23 years, focusing on crafting games and building lasting bonds with fans.
Named on the site: video game players.
Nearest companies by what they do, sell and whom they serve, 51+ employees. 382 scored.
What High Moon Studios says it runs
Tools named in the company's own postings as the team's systems, with the sentence that says so. What the website and DNS show is listed separately.
• Knowledge of Photoshop/Illustrator.• Experience creating real-time VFX simulations using Maya, 3ds Max, or in-game FX editors.• Experience with Unity, Unreal, or other game engines.• Experience with Unity, Unreal, or other game engines.• Experience creating real-time VFX simulations using Maya, 3ds Max, or in-game FX editors.• Knowledge of Photoshop/Illustrator.• Experience using a Digital Audio Worksystem (DAW) such as Reaper, ProTools, etc.• Experience using a Digital Audio Worksystem (DAW) such as Reaper, ProTools, etc.• Familiarity with one or more scripting or programming languages (C#, C++, Python).• Familiarity with one or more scripting or programming languages (C#, C++, Python).• Experience with Houdini or Photoshop are a plus.• Familiarity with one or more scripting or programming languages (C#, C++, Python).Vendors whose code loads on highmoonstudios.com or whose records sit in its DNS. Page plumbing (libraries, fonts, consent banners) is left out.
2 open roles, 3 opened in 90 days
Read hourly from the company's career system. Open roles and new roles in the last 30 days, by team.
What is changing, read from the postings
Intents are events the employer states about itself, each with the sentence and the posting it came from.
No change signals read in the current postings.
Sales, marketing and IT leaders by function. Add High Moon Studios to a monitor and get a webhook when a role opens, a tool appears or a signal is read.
Start free, no card. The first 20 are above; e-mails are verified at the mail server when you open them.
Companies like High Moon Studios
Nearest by what they do, what they sell and whom they sell to, 51+ employees. 6 of 382 scored.
From the company's own website
Quote the sentence with the date and the link. The numbers change daily; the link always shows the current ones.
High Moon Studios (, United States, 51-200 employees) has 2 open roles, 0 new in 30 days, and names 12 tools in its postings. (Breaknorm, 3 November 2026, https://breaknorm.co/company/highmoonstudios.com)
Read from the source, not self-reported
Every number on this page can be traced to a page we crawled or a posting we read. Full methodology →
- ProfileBuilt from highmoonstudios.com: summary, offerings, customers, certifications and contact points are extracted from its pages, with a confidence score per field.
- HiringRead hourly from the company's Phenom career site; reposts collapse into one record.
- Tech stackTools the employer's own text names as the team's systems, with the quote; website scripts counted separately.
- HeadcountLinkedIn where known, otherwise estimated from the site.
High Moon Studios: questions
Does High Moon Studios use Adobe Photoshop?
Yes, by the company's own words: 2 postings name it, first seen 2026-09-09, in the team.
Is High Moon Studios hiring?
2 open roles as of 3 November 2026, 0 opened in the last 30 days and 1 closed. The largest team hiring is –.
Where does this profile come from?
From highmoonstudios.com itself: we crawled it on 2026-08-26, built the profile on 2026-08-26, and read its career site (Phenom) hourly since. Headcount is from LinkedIn.
Who should I write to at High Moon Studios?
The people are behind the login: decision makers by function, verified at the mail server when you open them. 0 public role addresses from the site are there too.
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The same data as a search, over MCP and the API, as bulk files, or pushed to you as it changes.
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