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Company · Game development service studios

Kokku

As of 1 November 2026, Kokku has 13 open roles (0 new in 30 days), its software engineering team is hiring most, and its postings name Unity, Unreal Engine and C++ as the tools the team works in.

As of 1 November 2026 · refreshed daily · counts move as websites, DNS and career sites are re-read.

, United States51-200 employees10M-50M revenue, est.B2Bkokkugames.com ↗LinkedIn ↗
Headquarters
, , United States
Employees
51-200 employees (linkedin)
Sells to
game studios
Certifications on site
Site languages
EN
Career system
Factorial
13open roles · 0 new in 30 days
14tools named in postings
hiring locations
0change signals read in postings
02What they do, whom they sell to, who else does it

Kokku in one screen

Read from kokkugames.com: what the company does, the customers it names, the buyers we can actually see, and the companies that sell the same thing.

What Kokku does

Kokku is a game development studio that provides end-to-end creative development and co-development for AAA/AA projects for game studios. Its offerings include art production, full development, co-development, porting, UI/UX design, bug fixing and certification. It works with partners such as Activision, Guerrilla Games, Paradox, Samsung and Netflix.

concept developmentprototype developmentvertical slicedemo productiondlc developmentoffshoringdev supportroblox experience
Whom it sells to

Named on the site: game studios.

Who else sells this

Nearest companies by what they do, sell and whom they serve, 51+ employees. 558 scored.

Kevuru GamesUnited States · 201-500 employeesLost Boys InteractiveUnited States · 51-200 employeesKoolhaus GamesUnited States · 51-200 employeesUGI StudioUnited Kingdom · 51-200 employeesIron Galaxy StudiosUnited States · 201-500 employeesAurelian SolutionsPK · 51-200 employees
03Tech stack, with the evidence

What Kokku says it runs

Tools named in the company's own postings as the team's systems, with the sentence that says so. What the website and DNS show is listed separately.

UnitySoftware engineering · high confidence · 5 postings
• Support the team hands-on in Unreal or Unity, building screens when needed and reviewing the team's implementation.
Lead UI/UX - Talent Pool · first seen 2026-10-21
Unreal EngineSoftware engineering · high confidence · 5 postings
• Support the team hands-on in Unreal or Unity, building screens when needed and reviewing the team's implementation.
Lead UI/UX - Talent Pool · first seen 2026-10-21
C++Software engineering · medium confidence · 6 postings
• Fluent C++ and strong experience with graphics programming are essential
Rendering Game Developer - Talent Pool · first seen 2026-10-21
C#Software engineering · medium confidence · 4 postings
• Proficiency in Python and at least one common game programming language (C#, C++, or C).
QA Lead - Talent Pool · first seen 2026-10-21
GitSoftware engineering · medium confidence · 3 postings
• Proficiency with version control tools such as SVN, Perforce, and Git.
QA Analyst Mid/Sr - Talent Pool · first seen 2026-10-21
JiraArts media and entertainment · medium confidence · 3 postings
• Experience with task management platforms such as JIRA or ClickUp.
QA Analyst Mid/Sr - Talent Pool · first seen 2026-10-21
Perforce Helix CoreSoftware engineering · medium confidence · 3 postings
• Proficiency with version control tools such as SVN, Perforce, and Git.
QA Analyst Mid/Sr - Talent Pool · first seen 2026-10-21
Pythonmedium confidence · 3 postings
• Proficiency in Python and at least one common game programming language (C#, C++, or C).
QA Lead - Talent Pool · first seen 2026-10-21
Apache SubversionSoftware engineering · medium confidence · 2 postings
• Proficiency with version control tools such as SVN, Perforce, and Git.
QA Analyst Mid/Sr - Talent Pool · first seen 2026-10-21
Cmedium confidence · 2 postings
• Proficiency in Python and at least one common game programming language (C#, C++, or C).
QA Lead - Talent Pool · first seen 2026-10-21
ClickUpSoftware engineering · medium confidence · 2 postings
• Experience with task management platforms such as JIRA or ClickUp.
QA Analyst Mid/Sr - Talent Pool · first seen 2026-10-21
Figmamedium confidence · 2 postings
• Experience with design tools such as Photoshop, Illustrator, and Figma.
Lead UI/UX - Talent Pool · first seen 2026-10-21
Adobe Illustratormedium confidence · 1 posting
• Experience with design tools such as Photoshop, Illustrator, and Figma.
Lead UI/UX - Talent Pool · first seen 2026-10-21
Adobe Photoshopmedium confidence · 1 posting
• Experience with design tools such as Photoshop, Illustrator, and Figma.
Lead UI/UX - Talent Pool · first seen 2026-10-21
On the website or in DNS

Vendors whose code loads on kokkugames.com or whose records sit in its DNS. Page plumbing (libraries, fonts, consent banners) is left out.

04Hiring

13 open roles, 0 opened in 90 days

Read hourly from the company's career system. Open roles and new roles in the last 30 days, by team. Companies hiring software engineering in United States →

05Signals

What is changing, read from the postings

Intents are events the employer states about itself, each with the sentence and the posting it came from.

No change signals read in the current postings.

Decision makers at Kokku, with verified e-mails, and every change the moment it is posted.

Sales, marketing and IT leaders by function. Add Kokku to a monitor and get a webhook when a role opens, a tool appears or a signal is read.

Start free, no card. The first 20 are above; e-mails are verified at the mail server when you open them.

06Lookalikes

Companies like Kokku

Nearest by what they do, what they sell and whom they sell to, 51+ employees. 6 of 558 scored.

Kevuru GamesGame studios · United States201-500 employees
Lost Boys InteractiveGame studios · United States51-200 employees
Koolhaus GamesGame studios · United States51-200 employees
UGI StudioGame development service studios · United Kingdom51-200 employees
Iron Galaxy StudiosGame development service studios · United States201-500 employees
Aurelian SolutionsGame development service studios · PK51-200 employees
07Profile

From the company's own website

Legal nameKokku
IndustryMedia & content · Game development service studios
Offeringsconcept development · prototype development · vertical slice · demo production · dlc development · offshoring · dev support · roblox experience
Target customersgame studios
Geographic scopeinternational · also United Kingdom
Reviews found
Public contact points0 role addresses · 0 phone numbers
Pages readpricing, team, home, contact, references, services
Datescrawled 2026-08-14 · profiled 2026-08-16 · hiring built 2026-10-27
Cite this

Quote the sentence with the date and the link. The numbers change daily; the link always shows the current ones.

Kokku (, United States, 51-200 employees) has 13 open roles, 0 new in 30 days, and names 14 tools in its postings. (Breaknorm, 1 November 2026, https://breaknorm.co/company/kokkugames.com)
How we know

Read from the source, not self-reported

Every number on this page can be traced to a page we crawled or a posting we read. Full methodology →

  • ProfileBuilt from kokkugames.com: summary, offerings, customers, certifications and contact points are extracted from its pages, with a confidence score per field.
  • HiringRead hourly from the company's Factorial career site; reposts collapse into one record.
  • Tech stackTools the employer's own text names as the team's systems, with the quote; website scripts counted separately.
  • HeadcountLinkedIn where known, otherwise estimated from the site.
FAQ

Kokku: questions

Does Kokku use Unity?

Yes, by the company's own words: 5 postings name it, first seen 2026-10-21, in the software engineering team.

Is Kokku hiring?

13 open roles as of 1 November 2026, 0 opened in the last 30 days and 0 closed. The largest team hiring is software engineering.

Where does this profile come from?

From kokkugames.com itself: we crawled it on 2026-08-14, built the profile on 2026-08-16, and read its career site (Factorial) hourly since. Headcount is from LinkedIn.

Who should I write to at Kokku?

The people are behind the login: decision makers by function, verified at the mail server when you open them. 0 public role addresses from the site are there too.

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