Pingle Studio
As of 30 October 2026, Pingle Studio has 8 open roles (2 new in 30 days), its design & ux team is hiring most, and its postings name Unreal Engine, Unity and Figma as the tools the team works in.
As of 30 October 2026 · refreshed daily · counts move as websites, DNS and career sites are re-read.
- Headquarters
- , , United States
- Employees
- 201-500 employees (linkedin)
- Sells to
- game developers, game publishers
- Certifications on site
- Site languages
- EN
- Career system
- Ownsite_html
Pingle Studio in one screen
Read from pinglestudio.com: what the company does, the customers it names, the buyers we can actually see, and the companies that sell the same thing.
Pingle Studio is a game development service provider that offers game engineering, DLC production, art production, emergency co-development, game porting and remastering for game developers and publishers. It delivers fixed-price and revenue-share co-development, cross-platform and multiplayer development, testing, sound design, and game optimization. The studio has worked on titles such as The Finals, Poppy Playtime, Insurgency Sandstorm and Five Nights at Freddy's.
Named on the site: game developers, game publishers.
Nearest companies by what they do, sell and whom they serve, 51+ employees. 550 scored.
What Pingle Studio says it runs
Tools named in the company's own postings as the team's systems, with the sentence that says so. What the website and DNS show is listed separately.
• 2+ years of experience with Unreal Engine 4/5We are looking for an experienced Encounters Game Designer with a passion for sandbox action games and good experience in Unity, ready to own the design and collaborate with other departments for implementation.• Implement finished UI/UX mockups from Figma into Unreal Engine• Confident skills in Figma, Adobe Photoshop, Adobe Illustrator• Proficiency in at least one 3D software package: Maya, 3ds Max, or Blender.• Proficiency in at least one 3D software package: Maya, 3ds Max, or Blender.• Proficiency in at least one 3D software package: Maya, 3ds Max, or Blender.• Proficiency in Substance 3D Painter and Photoshop.• Confident skills in Figma, Adobe Photoshop, Adobe Illustrator• Basic knowledge of C++ in Unreal Engine• Ability to work with version control systems (Git / Perforce)• Ability to work with version control systems (Git / Perforce)• Working with Unreal Engine 5 (Blueprints) and/or Unity: prototyping, configuring mechanics and parameters• Proficiency in working with UMG in Unreal EngineVendors whose code loads on pinglestudio.com or whose records sit in its DNS. Page plumbing (libraries, fonts, consent banners) is left out.
8 open roles, 5 opened in 90 days
Read hourly from the company's career system. Open roles and new roles in the last 30 days, by team. Companies hiring design & ux in United States →
| open · new 30 d | |
|---|---|
| Design & UX | 6 · 1 |
| Software engineering | 2 · 1 |
What is changing, read from the postings
Intents are events the employer states about itself, each with the sentence and the posting it came from.
No change signals read in the current postings.
Sales, marketing and IT leaders by function. Add Pingle Studio to a monitor and get a webhook when a role opens, a tool appears or a signal is read.
Start free, no card. The first 20 are above; e-mails are verified at the mail server when you open them.
Companies like Pingle Studio
Nearest by what they do, what they sell and whom they sell to, 51+ employees. 6 of 550 scored.
From the company's own website
Quote the sentence with the date and the link. The numbers change daily; the link always shows the current ones.
Pingle Studio (, United States, 201-500 employees) has 8 open roles, 2 new in 30 days, and names 14 tools in its postings. (Breaknorm, 30 October 2026, https://breaknorm.co/company/pinglestudio.com)
Read from the source, not self-reported
Every number on this page can be traced to a page we crawled or a posting we read. Full methodology →
- ProfileBuilt from pinglestudio.com: summary, offerings, customers, certifications and contact points are extracted from its pages, with a confidence score per field.
- HiringRead hourly from the company's Ownsite_html career site; reposts collapse into one record.
- Tech stackTools the employer's own text names as the team's systems, with the quote; website scripts counted separately.
- HeadcountLinkedIn where known, otherwise estimated from the site.
Pingle Studio: questions
Does Pingle Studio use Unreal Engine?
Yes, by the company's own words: 4 postings name it, first seen 2026-04-30, in the design & ux team.
Is Pingle Studio hiring?
8 open roles as of 30 October 2026, 2 opened in the last 30 days and 0 closed. The largest team hiring is design & ux.
Where does this profile come from?
From pinglestudio.com itself: we crawled it on 2026-09-25, built the profile on 2026-09-26, and read its career site (Ownsite_html) hourly since. Headcount is from LinkedIn.
Who should I write to at Pingle Studio?
The people are behind the login: decision makers by function, verified at the mail server when you open them. 1 public role addresses from the site are there too.
Get this company your way
The same data as a search, over MCP and the API, as bulk files, or pushed to you as it changes.
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