Pixel Toys
As of 4 November 2026, Pixel Toys has 11 open roles (0 new in 30 days), its design & ux team is hiring most, and its postings name C#, Unity and Python as the tools the team works in.
As of 4 November 2026 · refreshed daily · counts move as websites, DNS and career sites are re-read.
- Headquarters
- Royal Leamington Spa, England, United Kingdom
- Employees
- 51-200 employees (linkedin)
- Sells to
- mobile gamers, vr gamers
- Certifications on site
- Site languages
- EN
- Career system
- Bamboohr
Pixel Toys in one screen
Read from pixeltoys.com: what the company does, the customers it names, the buyers we can actually see, and the companies that sell the same thing.
Pixel Toys is an independent game studio in Leamington Spa that develops mobile and VR games. Its offerings include mobile games and VR games, including titles such as DropDead DualStrike and Freeblade. The studio has published 18 games and hosts 21 social events.
Named on the site: mobile gamers, vr gamers.
Nearest companies by what they do, sell and whom they serve, 51+ employees. 524 scored.
What Pixel Toys says it runs
Tools named in the company's own postings as the team's systems, with the sentence that says so. What the website and DNS show is listed separately.
Working within Unity and C#, you will champion coding best practices and advocate for new engine technologies where beneficial, while continuously expanding your technical scope in C# .NET and AWS to share insights that elevate and educateWorking within Unity and C#, you will champion coding best practices and advocate for new engine technologies where beneficial, while continuously expanding your technical scope in C# .NET and AWS to share insights that elevate and educateWith an extensive technical toolkit you are very proficient in Python, MEL, and Qt for tool creation, and bring valuable experience in C# and Unity Editor scripting to enhance our engine-side workflows.Simultaneously, you will support and maintain export tools within major DCC packages (such as Maya, 3ds Max, or Blender), creating a clear, validated pipeline that produces consistent, game-ready content.• Defect Management & SDLC: A working understanding of the software development lifecycle (SDLC), QA methodologies, and Agile practices, paired with experience using tools like Jira to log and track issues effectively.With an extensive technical toolkit you are very proficient in Python, MEL, and Qt for tool creation, and bring valuable experience in C# and Unity Editor scripting to enhance our engine-side workflows.Simultaneously, you will support and maintain export tools within major DCC packages (such as Maya, 3ds Max, or Blender), creating a clear, validated pipeline that produces consistent, game-ready content.• Mobile Profiling & Optimisation: Hands-on experience with on-device mobile graphics profiling, debugging, and performance optimisation across Android or iOS hardware.You will take ownership of profiling and investigating performance bottlenecks across diverse devices, utilising mobile graphics APIs like Vulkan and Metal to resolve visual anomalies.You will possess an in-depth understanding of animation principles, which you pair with a mastery of rigging and animation systems in software like Maya and MotionBuilder.you will champion coding best practices and advocate for new engine technologies where beneficial, while continuously expanding your technical scope in C# .NET and AWS to share insights that elevate and educate the entire engineering team.Simultaneously, you will support and maintain export tools within major DCC packages (such as Maya, 3ds Max, or Blender), creating a clear, validated pipeline that produces consistent, game-ready content.As a Graphics Programmer bring professional programming experience in C# or C++, backed by a practical understanding of coding standards, software architecture, and graphics pipelines.You are confident with and capable of using FMOD, making you a specialist capable of architecting robust audio pipelines and immersive sound systems that integrate seamlessly into a core game codebase.Vendors whose code loads on pixeltoys.com or whose records sit in its DNS. Page plumbing (libraries, fonts, consent banners) is left out.
11 open roles, 4 opened in 90 days
Read hourly from the company's career system. Open roles and new roles in the last 30 days, by team. Companies hiring design & ux in United Kingdom →
| open · new 30 d | |
|---|---|
| Design & UX | 4 · 0 |
| Software engineering | 3 · 0 |
| Product, program & project management | 1 · 0 |
| Quality, safety & environment | 1 · 0 |
| Unclassified | 1 · 0 |
What is changing, read from the postings
Intents are events the employer states about itself, each with the sentence and the posting it came from.
No change signals read in the current postings.
Sales, marketing and IT leaders by function. Add Pixel Toys to a monitor and get a webhook when a role opens, a tool appears or a signal is read.
Start free, no card. The first 20 are above; e-mails are verified at the mail server when you open them.
Companies like Pixel Toys
Nearest by what they do, what they sell and whom they sell to, 51+ employees. 6 of 524 scored.
From the company's own website
Quote the sentence with the date and the link. The numbers change daily; the link always shows the current ones.
Pixel Toys (Royal Leamington Spa, United Kingdom, 51-200 employees) has 11 open roles, 0 new in 30 days, and names 14 tools in its postings. (Breaknorm, 4 November 2026, https://breaknorm.co/company/pixeltoys.com)
Read from the source, not self-reported
Every number on this page can be traced to a page we crawled or a posting we read. Full methodology →
- ProfileBuilt from pixeltoys.com: summary, offerings, customers, certifications and contact points are extracted from its pages, with a confidence score per field.
- HiringRead hourly from the company's Bamboohr career site; reposts collapse into one record.
- Tech stackTools the employer's own text names as the team's systems, with the quote; website scripts counted separately.
- HeadcountLinkedIn where known, otherwise estimated from the site.
Pixel Toys: questions
Does Pixel Toys use C#?
Yes, by the company's own words: 4 postings name it, first seen 2026-05-18, in the software engineering team.
Is Pixel Toys hiring?
11 open roles as of 4 November 2026, 0 opened in the last 30 days and 0 closed. The largest team hiring is design & ux.
Where does this profile come from?
From pixeltoys.com itself: we crawled it on 2026-09-10, built the profile on 2026-09-12, and read its career site (Bamboohr) hourly since. Headcount is from LinkedIn.
Who should I write to at Pixel Toys?
The people are behind the login: decision makers by function, verified at the mail server when you open them. 0 public role addresses from the site are there too.
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The same data as a search, over MCP and the API, as bulk files, or pushed to you as it changes.
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