Old Skull Games_
As of 2 November 2026, Old Skull Games has 6 open roles (5 new in 30 days), its design & ux team is hiring most, and its postings name Unity, Jira and C# as the tools the team works in.
As of 2 November 2026 · refreshed daily · counts move as websites, DNS and career sites are re-read.
- Headquarters
- Villeurbanne, Auvergne-Rhône-Alpes, France
- Employees
- 51-200 employees (linkedin)
- Sells to
- video game players
- Certifications on site
- Site languages
- EN
- Career system
- Smartrecruiters
Old Skull Games in one screen
Read from oldskullgames.com: what the company does, the customers it names, the buyers we can actually see, and the companies that sell the same thing.
Old Skull Games is an independent game studio that develops games for PC, console and mobile, working on both original productions and development partnerships. Its catalog includes titles such as Warhammer Age of Sigmar DeathmaSTER, Nickelodeon Extreme Tennis: Next!, SpongeBob: Patty Pursuit 2 and Valiant Hearts: Coming Home. The studio has published 15 titles over 14 years and works with leading publishers.
Named on the site: video game players.
Nearest companies by what they do, sell and whom they serve, 51+ employees. 508 scored.
What Old Skull Games says it runs
Tools named in the company's own postings as the team's systems, with the sentence that says so. What the website and DNS show is listed separately.
Old Skull Games recherche un·e Lead Level Designer expérimenté·e pour piloter la vision et la production des niveaux de son prochain jeu platformer 2D à l’ambiance sombre, développé sous Unity.• Reporting & data : Vous utilisez votre expertise avancée sur JIRA pour analyser les métriques clés, suivre la santé de l'équipe QA et des projets.• Excellente maîtrise d’Unity (C#)• Connaissance des moteurs Unity ou Unreal.Vendors whose code loads on oldskullgames.com or whose records sit in its DNS. Page plumbing (libraries, fonts, consent banners) is left out.
6 open roles, 6 opened in 90 days
Read hourly from the company's career system. Open roles and new roles in the last 30 days, by team. Companies hiring design & ux in France →
| open · new 30 d | |
|---|---|
| Design & UX | 2 · 2 |
| Quality, safety & environment | 1 · 0 |
| Software engineering | 1 · 1 |
What is changing, read from the postings
Intents are events the employer states about itself, each with the sentence and the posting it came from.
Et parmi nos actualités, nous avons également annoncé la sortie prochaine de notre Original IP, "Cryptical Path", notre premier jeu PC/Console.Sales, marketing and IT leaders by function. Add Old Skull Games to a monitor and get a webhook when a role opens, a tool appears or a signal is read.
Free plan: 1,000 records, no card. The first 20 are above; e-mails are verified at the mail server when you open them.
Companies like Old Skull Games
Nearest by what they do, what they sell and whom they sell to, 51+ employees. 6 of 508 scored.
From the company's own website
Quote the sentence with the date and the link. The numbers change daily; the link always shows the current ones.
Old Skull Games (Villeurbanne, France, 51-200 employees) has 6 open roles, 5 new in 30 days, and names 4 tools in its postings. (Breaknorm, 2 November 2026, https://breaknorm.co/company/oldskullgames.com)
Read from the source, not self-reported
Every number on this page can be traced to a page we crawled or a posting we read. Full methodology →
- ProfileBuilt from oldskullgames.com: summary, offerings, customers, certifications and contact points are extracted from its pages, with a confidence score per field.
- HiringRead hourly from the company's Smartrecruiters career site; reposts collapse into one record.
- Tech stackTools the employer's own text names as the team's systems, with the quote; website scripts counted separately.
- HeadcountLinkedIn where known, otherwise estimated from the site.
Old Skull Games: questions
Does Old Skull Games use Unity?
Yes, by the company's own words: 2 postings name it, first seen 2026-08-25, in the design & ux team.
Is Old Skull Games hiring?
6 open roles as of 2 November 2026, 5 opened in the last 30 days and 0 closed. The largest team hiring is design & ux.
Where does this profile come from?
From oldskullgames.com itself: we crawled it on 2026-08-19, built the profile on 2026-08-19, and read its career site (Smartrecruiters) hourly since. Headcount is from LinkedIn.
Who should I write to at Old Skull Games?
The people are behind the login: decision makers by function, verified at the mail server when you open them. 1 public role addresses from the site are there too.
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The same data as a search, over MCP and the API, as bulk files, or pushed to you as it changes.
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