Company · Game studios

People Can Fly_

As of 4 November 2026, People Can Fly has 13 open roles (6 new in 30 days), its design & ux team is hiring most, and its postings name Unreal Engine Blueprints, Unreal Motion Graphics and Autodesk Maya as the tools the team works in.

As of 4 November 2026 · refreshed daily · counts move as websites, DNS and career sites are re-read.

Warszawa, Poland501-1000 employees50M-250M revenue, est.B2Cpeoplecanfly.com ↗LinkedIn ↗
Headquarters
Warszawa, Mazovia, Poland
Employees
501-1000 employees (linkedin)
Sells to
video game players, esports fans
Certifications on site
Site languages
EN
Career system
Smartrecruiters
13open roles · 6 new in 30 days
14tools named in postings
Canada, Polandhiring locations
0change signals read in postings
02 — What they do, whom they sell to, who else does it

People Can Fly in one screen

Read from peoplecanfly.com: what the company does, the customers it names, the buyers we can actually see, and the companies that sell the same thing.

What People Can Fly does

People Can Fly is a video game development company that creates action and shooter games using the Unreal Engine, operating from studios in Poland, the UK, Ireland and North America. Its titles include Lost Rift, Bulletstorm VR, Outriders Worldslayer, Green Hell VR and TRACKED: Shoot to Survive. The company also has a publishing division and has made acquisitions.

lost riftbulletstorm vroutriders worldslayergreen hell vrtracked shoot to survivexeno point mode
Whom it sells to

Named on the site: video game players, esports fans.

Who else sells this

Nearest companies by what they do, sell and whom they serve, 51+ employees. 568 scored.

XR GamesUnited Kingdom · 51-200 employeesCoatsink Software LtdUnited Kingdom · 51-200 employeesnibg.ioUnited States · 51-200 employeesUndeads GamesUnited States · 51-200 employeesOntimeGroupUnited States · 51-200 employeesMeteoric VRUnited States · 51-200 employees
03 — Tech stack, with the evidence

What People Can Fly says it runs

Tools named in the company's own postings as the team's systems, with the sentence that says so. What the website and DNS show is listed separately.

Unreal Engine BlueprintsDesign & UX · high confidence · 1 posting
• Create (Figma or Adobe Photoshop) and Implement UI mockups in UE4 (UMG) using Blueprints, animations, and Materials for UI.
Technical UI/UX Designer · first seen 2026-08-18
Unreal Motion GraphicsDesign & UX · high confidence · 1 posting
• Create (Figma or Adobe Photoshop) and Implement UI mockups in UE4 (UMG) using Blueprints, animations, and Materials for UI.
Technical UI/UX Designer · first seen 2026-08-18
Autodesk MayaDesign & UX · medium confidence · 5 postings
• Compétences techniques en illustration et peinture : armature, scriptage, maîtrise de Maya et Motionbuilder.
Animateur(-trice) de jouabilité sénior(e) / Senior Gameplay Animator - Remote · first seen 2026-06-26
Autodesk MotionBuilderDesign & UX · medium confidence · 3 postings
• Compétences techniques en illustration et peinture : armature, scriptage, maîtrise de Maya et Motionbuilder.
Animateur(-trice) de jouabilité sénior(e) / Senior Gameplay Animator - Remote · first seen 2026-10-19
C++ · medium confidence · 2 postings
• Expertise en C++ et solide fondation en mathématiques 3D
Programmeur (-euse) senior en IA / Senior AI Programmer · first seen 2026-10-19
Adobe PhotoshopDesign & UX · medium confidence · 4 postings
• Excellente connaissance des logiciels standard de modélisation 3D et de sculpture haute densité (Maya, Max, ZBrush, Photoshop ou leurs équivalents)
Artiste de personnage principal(e) / Principal Character Artist · first seen 2026-06-26
Substance 3D PainterDesign & UX · medium confidence · 3 postings
• Excellente connaissance du logiciel Substance Painter ou d'un flux de travail similaire pour les textures à rendu physique (PBR)
Artiste de personnage principal(e) / Principal Character Artist · first seen 2026-06-26
ZBrushDesign & UX · medium confidence · 3 postings
• Excellente connaissance des logiciels standard de modélisation 3D et de sculpture haute densité (Maya, Max, ZBrush, Photoshop ou leurs équivalents)
Artiste de personnage principal(e) / Principal Character Artist · first seen 2026-06-26
HoudiniDesign & UX · medium confidence · 2 postings
• Knowledge of Houdini
Senior Technical Animator · first seen 2026-09-15
PythonDesign & UX · medium confidence · 2 postings
• Strong experience with Python code.
Senior Technical Animator · first seen 2026-09-15
GLSLDesign & UX · medium confidence · 1 posting
• Bonne connaissance des langages de nuanceurs (HLSL/GLSL) et des techniques de rendu.
Artiste technique / Technical Artist · first seen 2026-10-19
HLSLDesign & UX · medium confidence · 1 posting
• Bonne connaissance des langages de nuanceurs (HLSL/GLSL) et des techniques de rendu.
Artiste technique / Technical Artist · first seen 2026-10-19
PyQtDesign & UX · medium confidence · 1 posting
• Maîtrise du langage de script Python (PyQt/PySide), avec la capacité d'écrire un code propre, réutilisable et facile à maintenir.
Artiste technique / Technical Artist · first seen 2026-10-19
PySideDesign & UX · medium confidence · 1 posting
• Maîtrise du langage de script Python (PyQt/PySide), avec la capacité d'écrire un code propre, réutilisable et facile à maintenir.
Artiste technique / Technical Artist · first seen 2026-10-19
On the website or in DNS

Vendors whose code loads on peoplecanfly.com or whose records sit in its DNS. Page plumbing (libraries, fonts, consent banners) is left out.

Anthropicseen on peoplecanfly.comappleseen on peoplecanfly.comBrevoseen on peoplecanfly.com
cert_polskaseen on peoplecanfly.com
DocuSignseen on peoplecanfly.com
Google Workspaceseen on peoplecanfly.com
Microsoft 365seen on peoplecanfly.com
OpenAIseen on peoplecanfly.com
04 — Hiring

13 open roles, 12 opened in 90 days

Read hourly from the company's career system. Open roles and new roles in the last 30 days, by team. Companies hiring design & ux in Poland →

05 — Signals

What is changing, read from the postings

Intents are events the employer states about itself, each with the sentence and the posting it came from.

No change signals read in the current postings.

Decision makers at People Can Fly, with verified e-mails, and every change the moment it is posted.

Sales, marketing and IT leaders by function. Add People Can Fly to a monitor and get a webhook when a role opens, a tool appears or a signal is read.

Free plan: 1,000 records, no card. The first 20 are above; e-mails are verified at the mail server when you open them.

06 — Lookalikes

Companies like People Can Fly

Nearest by what they do, what they sell and whom they sell to, 51+ employees. 6 of 568 scored.

XR GamesGame studios · United Kingdom51-200 employees
Coatsink Software LtdGame studios · United Kingdom51-200 employees
nibg.ioGame studios · United States51-200 employees
Undeads GamesGame studios · United States51-200 employees
OntimeGroupGame studios · United States51-200 employees
Meteoric VRGame studios · United States51-200 employees
07 — Profile

From the company's own website

Legal namePCF Group S.A
IndustryMedia & content · Game studios
Offeringslost rift · bulletstorm vr · outriders worldslayer · green hell vr · tracked shoot to survive · xeno point mode
Target customersvideo game players · esports fans
Geographic scopeinternational · also United Kingdom
Reviews found
Public contact points1 role addresses · 0 phone numbers
Pages readprivacy, pricing, terms, team, home, careers, references
Datescrawled 2026-08-08 · profiled 2026-08-16 · hiring built 2026-11-02
Cite this

Quote the sentence with the date and the link. The numbers change daily; the link always shows the current ones.

People Can Fly (Warszawa, Poland, 501-1000 employees) has 13 open roles, 6 new in 30 days, and names 14 tools in its postings. (Breaknorm, 4 November 2026, https://breaknorm.co/company/peoplecanfly.com)
How we know

Read from the source, not self-reported

Every number on this page can be traced to a page we crawled or a posting we read. Full methodology →

  • ProfileBuilt from peoplecanfly.com: summary, offerings, customers, certifications and contact points are extracted from its pages, with a confidence score per field.
  • HiringRead hourly from the company's Smartrecruiters career site; reposts collapse into one record.
  • Tech stackTools the employer's own text names as the team's systems, with the quote; website scripts counted separately.
  • HeadcountLinkedIn where known, otherwise estimated from the site.
FAQ

People Can Fly: questions

Does People Can Fly use Unreal Engine Blueprints?

Yes, by the company's own words: 1 posting name it, first seen 2026-08-18, in the design & ux team.

Is People Can Fly hiring?

13 open roles as of 4 November 2026, 6 opened in the last 30 days and 1 closed. The largest team hiring is design & ux.

Where does this profile come from?

From peoplecanfly.com itself: we crawled it on 2026-08-08, built the profile on 2026-08-16, and read its career site (Smartrecruiters) hourly since. Headcount is from LinkedIn.

Who should I write to at People Can Fly?

The people are behind the login: decision makers by function, verified at the mail server when you open them. 1 public role addresses from the site are there too.

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