Company · Game studios

ProbablyMonsters_

As of 4 November 2026, ProbablyMonsters has 1 open roles (0 new in 30 days), its software engineering team is hiring most, and its postings name Unreal Engine as the tools the team works in.

As of 4 November 2026 · refreshed daily · counts move as websites, DNS and career sites are re-read.

, United States201-500 employees50M-250M revenue, est.B2Cprobablymonsters.com ↗LinkedIn ↗
Headquarters
, , United States
Employees
201-500 employees (linkedin)
Sells to
video game players
Certifications on site
Site languages
EN, ES, FR, DE, IT, PT, JA, ZH
Career system
Jobvite
1open roles · 0 new in 30 days
1tools named in postings
United Stateshiring locations
0change signals read in postings
02 — What they do, whom they sell to, who else does it

ProbablyMonsters in one screen

Read from probablymonsters.com: what the company does, the customers it names, the buyers we can actually see, and the companies that sell the same thing.

What ProbablyMonsters does

ProbablyMonsters is an independent game company that develops and publishes video games for consumers. Its offerings include Crimson Moon, a gothic action-adventure RPG; Nekome: Nazi Hunter, a third-person action combat game; Ire: A Prologue, a survival horror title; and Storm Lancers, a fast-paced rogue-like. The games are available across Steam, PlayStation 5, Xbox Series X|S, Epic Games Store, and Nintendo Switch.

Crimson MoonNekome: Nazi HunterIre: A PrologueStorm Lancers
Whom it sells to

Named on the site: video game players.

Who else sells this

Nearest companies by what they do, sell and whom they serve, 51+ employees. 507 scored.

NexonUnited States · 1001-5000 employeesNeocore GamesUnited Kingdom · 51-200 employeesWayForwardUnited States · 51-200 employeesNetmarbleSouth Korea · 501-1000 employeesTOJOY GAMEUnited States · 51-200 employeesRaccoon GameSingapore · 51-200 employees
03 — Tech stack, with the evidence

What ProbablyMonsters says it runs

Tools named in the company's own postings as the team's systems, with the sentence that says so. What the website and DNS show is listed separately.

Unreal EngineSoftware engineering · medium confidence · 2 postings
• Use Unreal/PIE, source control, automation, and development tools
Test Engineer · first seen 2026-01-22
On the website or in DNS

Vendors whose code loads on probablymonsters.com or whose records sit in its DNS. Page plumbing (libraries, fonts, consent banners) is left out.

04 — Hiring

1 open roles, 1 opened in 90 days

Read hourly from the company's career system. Open roles and new roles in the last 30 days, by team. Companies hiring software engineering in United States →

Open roles by team
open · new 30 d
Software engineering
1 · 0
Engineering (non-software)
0 · 0
Newest postings
05 — Signals

What is changing, read from the postings

Intents are events the employer states about itself, each with the sentence and the posting it came from.

No change signals read in the current postings.

Decision makers at ProbablyMonsters, with verified e-mails, and every change the moment it is posted.

Sales, marketing and IT leaders by function. Add ProbablyMonsters to a monitor and get a webhook when a role opens, a tool appears or a signal is read.

Free plan: 1,000 records, no card. The first 20 are above; e-mails are verified at the mail server when you open them.

06 — Lookalikes

Companies like ProbablyMonsters

Nearest by what they do, what they sell and whom they sell to, 51+ employees. 6 of 507 scored.

NexonGame studios · United States1001-5000 employees
Neocore GamesGame studios · United Kingdom51-200 employees
WayForwardGame studios · United States51-200 employees
NetmarbleGame studios · South Korea501-1000 employees
TOJOY GAMEGame studios · United States51-200 employees
Raccoon GameGame portals · Singapore51-200 employees
07 — Profile

From the company's own website

Legal nameProbablyMonsters
IndustryMedia & content · Game studios
OfferingsCrimson Moon · Nekome: Nazi Hunter · Ire: A Prologue · Storm Lancers
Target customersvideo game players
Geographic scopeinternational · also Canada
Reviews found
Public contact points3 role addresses · 0 phone numbers
Pages readhome
Datescrawled 2026-10-29 · profiled 2026-10-31 · hiring built 2026-11-02
Cite this

Quote the sentence with the date and the link. The numbers change daily; the link always shows the current ones.

ProbablyMonsters (, United States, 201-500 employees) has 1 open roles, 0 new in 30 days, and names 1 tools in its postings. (Breaknorm, 4 November 2026, https://breaknorm.co/company/probablymonsters.com)
How we know

Read from the source, not self-reported

Every number on this page can be traced to a page we crawled or a posting we read. Full methodology →

  • ProfileBuilt from probablymonsters.com: summary, offerings, customers, certifications and contact points are extracted from its pages, with a confidence score per field.
  • HiringRead hourly from the company's Jobvite career site; reposts collapse into one record.
  • Tech stackTools the employer's own text names as the team's systems, with the quote; website scripts counted separately.
  • HeadcountLinkedIn where known, otherwise estimated from the site.
FAQ

ProbablyMonsters: questions

Does ProbablyMonsters use Unreal Engine?

Yes, by the company's own words: 2 postings name it, first seen 2026-01-22, in the software engineering team.

Is ProbablyMonsters hiring?

1 open roles as of 4 November 2026, 0 opened in the last 30 days and 1 closed. The largest team hiring is software engineering.

Where does this profile come from?

From probablymonsters.com itself: we crawled it on 2026-10-29, built the profile on 2026-10-31, and read its career site (Jobvite) hourly since. Headcount is from LinkedIn.

Who should I write to at ProbablyMonsters?

The people are behind the login: decision makers by function, verified at the mail server when you open them. 3 public role addresses from the site are there too.

Companies and people

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