Company · Mobile casual game studios

Supercell_

As of 4 November 2026, Supercell has 35 open roles (11 new in 30 days), its design & ux team is hiring most, and its postings name Amazon Web Services, Terraform and Active Directory as the tools the team works in.

As of 4 November 2026 · refreshed daily · counts move as websites, DNS and career sites are re-read.

San Francisco, Finland201-500 employees50M-250M revenue, est.B2Csupercell.com ↗LinkedIn ↗
Headquarters
San Francisco, California, Finland
Employees
201-500 employees (linkedin)
Sells to
mobile game players
Certifications on site
Site languages
EN
Career system
Ashby
35open roles · 11 new in 30 days
14tools named in postings
China, Finland, United Kingdom, South Koreahiring locations
0change signals read in postings
02 — What they do, whom they sell to, who else does it

Supercell in one screen

Read from supercell.com: what the company does, the customers it names, the buyers we can actually see, and the companies that sell the same thing.

What Supercell does

Supercell is a game developer that creates mobile games for players around the world. Its portfolio includes Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, Squad Busters and mo.co. The company also handles cross-platform releases, game crossovers and partnerships.

Hay DayClash of ClansBoom BeachClash RoyaleBrawl StarsSquad Bustersmo.co
Whom it sells to

Named on the site: mobile game players.

Who else sells this

Nearest companies by what they do, sell and whom they serve, 51+ employees. 352 scored.

SupercentUnited States · 51-200 employeesGameloftUnited Kingdom · 5001-10000 employeesplanetcxu.comUnited States · 51-200 employeesSuperGamingSingapore · 51-200 employeeslalefun.com · 51-200 employeesCall of DutyUnited States · 10,001+ employees
03 — Tech stack, with the evidence

What Supercell says it runs

Tools named in the company's own postings as the team's systems, with the sentence that says so. What the website and DNS show is listed separately.

Amazon Web ServicesIT operations & business systems · high confidence · 4 postings
To get there we want one more team member to own how we do cloud and infrastructure-as-code: how we build on AWS, how our Terraform is structured and reviewed, how AI plays into that and what we take on next.
Senior Infrastructure Engineer, IT · first seen 2026-08-09
TerraformIT operations & business systems · high confidence · 2 postings
To get there we want one more team member to own how we do cloud and infrastructure-as-code: how we build on AWS, how our Terraform is structured and reviewed, how AI plays into that and what we take on next.
Senior Infrastructure Engineer, IT · first seen 2026-08-13
Active DirectoryIT operations & business systems · high confidence · 1 posting
The groundwork is done; what’s left is the hard part: powering down our VMware clusters, decommissioning Active Directory and re-working our PKI.
Senior Infrastructure Engineer, IT · first seen 2026-10-06
VMwareIT operations & business systems · high confidence · 1 posting
The groundwork is done; what’s left is the hard part: powering down our VMware clusters, decommissioning Active Directory and re-working our PKI.
Senior Infrastructure Engineer, IT · first seen 2026-10-06
C++Software engineering · high confidence · 4 postings
Our client codebase is currently a mix of C++, Flutter and web technologies.
Senior Software Engineer, Supercell ID (Client SDK) · first seen 2026-02-04
Amazon Kinesis · high confidence · 1 posting
Build a Kinesis-to-Braze event service for a high-value player trigger, validate its latency and reliability, then scale it into a reusable platform capability.
MarTech Engineer · first seen 2026-08-13
FlutterSoftware engineering · high confidence · 1 posting
Our client codebase is currently a mix of C++, Flutter and web technologies.
Senior Software Engineer, Supercell ID (Client SDK) · first seen 2026-09-03
OktaIT operations & business systems · medium confidence · 2 postings
• Hands-on experience with one or more of Okta, VMWare Workspace One, Palo Alto Panorama and Cortex
Senior Security Engineer · first seen 2026-10-06
Adobe PhotoshopDesign & UX · medium confidence · 3 postings
• Proficiency in Photoshop or similar 2D art production tools.
Senior UX/UI Artist, Clash Royale · first seen 2026-07-08
Android · medium confidence · 2 postings
• Good knowledge of iOS and Android ecosystems, experience in testing games on both platforms.
Senior Game Tester, Game Modes, Clash Royale · first seen 2026-08-09
Google Cloud · medium confidence · 2 postings
• Has strong C++ experience as well as Cloud Infrastructure (AWS or GCP)
Senior Automation Engineer · first seen 2026-08-09
Python · medium confidence · 2 postings
• Real shader authoring skill — HLSL, Unreal's material graph, or both — and enough scripting (Python, Blueprint, or C++) to build your own tools rather than request them
Senior Technical Artist, Project R.I.S.E · first seen 2026-09-24
Ansible · medium confidence · 1 posting
• Solid automation and scripting skills with Python, Ansible, Bash or similar.
Senior Infrastructure Engineer, IT · first seen 2026-10-06
AppTweak · medium confidence · 1 posting
AppRadar, AppTweak)
ASO Specialist · first seen 2026-10-15
On the website or in DNS

Vendors whose code loads on supercell.com or whose records sit in its DNS. Page plumbing (libraries, fonts, consent banners) is left out.

04 — Hiring

35 open roles, 24 opened in 90 days

Read hourly from the company's career system. Open roles and new roles in the last 30 days, by team.

05 — Signals

What is changing, read from the postings

Intents are events the employer states about itself, each with the sentence and the posting it came from.

No change signals read in the current postings.

Decision makers at Supercell, with verified e-mails, and every change the moment it is posted.

Sales, marketing and IT leaders by function. Add Supercell to a monitor and get a webhook when a role opens, a tool appears or a signal is read.

Free plan: 1,000 records, no card. The first 20 are above; e-mails are verified at the mail server when you open them.

06 — Lookalikes

Companies like Supercell

Nearest by what they do, what they sell and whom they sell to, 51+ employees. 6 of 352 scored.

SupercentMobile casual game studios · United States51-200 employees
GameloftGame studios · United Kingdom5001-10000 employees
planetcxu.comMobile casual game studios · United States51-200 employees
SuperGamingGame studios · Singapore51-200 employees
lalefun.comGame portals · 51-200 employees
Call of DutyGame studios · United States10,001+ employees
07 — Profile

From the company's own website

Legal nameSupercell
IndustryMedia & content · Mobile casual game studios
OfferingsHay Day · Clash of Clans · Boom Beach · Clash Royale · Brawl Stars · Squad Busters · mo.co
Target customersmobile game players
Geographic scopeinternational · also United States
Reviews found
Public contact points0 role addresses · 0 phone numbers
Pages readprivacy, pricing, terms, team, locations, home, careers, about
Datescrawled 2026-08-07 · profiled 2026-08-16 · hiring built 2026-11-02
Cite this

Quote the sentence with the date and the link. The numbers change daily; the link always shows the current ones.

Supercell (San Francisco, Finland, 201-500 employees) has 35 open roles, 11 new in 30 days, and names 14 tools in its postings. (Breaknorm, 4 November 2026, https://breaknorm.co/company/supercell.com)
How we know

Read from the source, not self-reported

Every number on this page can be traced to a page we crawled or a posting we read. Full methodology →

  • ProfileBuilt from supercell.com: summary, offerings, customers, certifications and contact points are extracted from its pages, with a confidence score per field.
  • HiringRead hourly from the company's Ashby career site; reposts collapse into one record.
  • Tech stackTools the employer's own text names as the team's systems, with the quote; website scripts counted separately.
  • HeadcountLinkedIn where known, otherwise estimated from the site.
FAQ

Supercell: questions

Does Supercell use Amazon Web Services?

Yes, by the company's own words: 4 postings name it, first seen 2026-08-09, in the it operations & business systems team.

Is Supercell hiring?

35 open roles as of 4 November 2026, 11 opened in the last 30 days and 3 closed. The largest team hiring is design & ux.

Where does this profile come from?

From supercell.com itself: we crawled it on 2026-08-07, built the profile on 2026-08-16, and read its career site (Ashby) hourly since. Headcount is from LinkedIn.

Who should I write to at Supercell?

The people are behind the login: decision makers by function, verified at the mail server when you open them. 0 public role addresses from the site are there too.

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