Company · Animation & motion graphics

Imageworks_

As of 4 November 2026, Imageworks has 49 open roles (1 new in 30 days), its design & ux team is hiring most, and its postings name Python, Autodesk Maya and Nuke as the tools the team works in.

As of 4 November 2026 · refreshed daily · counts move as websites, DNS and career sites are re-read.

, United States1001-5000 employees50M-250M revenue, est.B2Bimageworks.com ↗LinkedIn ↗
Headquarters
, , United States
Employees
1001-5000 employees (linkedin)
Sells to
film and television industry
Certifications on site
Site languages
EN
Career system
Greenhouse
49open roles · 1 new in 30 days
14tools named in postings
Canadahiring locations
0change signals read in postings
02 — What they do, whom they sell to, who else does it

Imageworks in one screen

Read from imageworks.com: what the company does, the customers it names, the buyers we can actually see, and the companies that sell the same thing.

What Imageworks does

Imageworks is a visual effects and feature animation studio that works on film and television projects. It operates from offices in Vancouver, Montreal and Los Angeles, with teams in creative, production and management. The site covers its craft areas, technology, and career opportunities.

Whom it sells to

Named on the site: film and television industry.

Who else sells this

Nearest companies by what they do, sell and whom they serve, 51+ employees. 396 scored.

Industry ArtworksUnited States · 51-200 employeesIndustrial Light & Magic (ILM)United States · 1001-5000 employeesImagendary StudiosUnited States · 51-200 employeesPostWorks NYUnited States · 51-200 employeesStargate StudiosUnited States · 51-200 employeesSquids Visual ArtsUnited States · 51-200 employees
03 — Tech stack, with the evidence

What Imageworks says it runs

Tools named in the company's own postings as the team's systems, with the sentence that says so. What the website and DNS show is listed separately.

PythonDesign & UX · high confidence · 22 postings
• Design, develop, and maintain tools and workflows using Python and other scripting languages to enhance pipeline efficiency and artist productivity.
CFX Pipeline Tech · first seen 2021-12-03
Autodesk MayaDesign & UX · high confidence · 21 postings
• Experience with Unreal Engine, Maya, and shot-based workflows.
Scene Assembly Artist · first seen 2021-12-03
NukeDesign & UX · high confidence · 16 postings
In-depth knowledge of relevant software including Nuke.
Compositor · first seen 2021-12-03
HoudiniDesign & UX · high confidence · 13 postings
Partner with technical teams to optimize Houdini workflows.
Experienced Character FX Artist · first seen 2021-12-03
VEX (Houdini)Design & UX · high confidence · 5 postings
• Procedural Mindset: Leverage Vellum and VEX-based workflows to streamline shot delivery while maintaining strict adherence to established pipeline protocols.
Character FX Artist · first seen 2021-12-03
ShotGridlogistics warehouse and transport · high confidence · 4 postings
• Suivi des données de tournage et saisie dans la base de données de suivi/gestion des ressources (Shotgrid).
Coordonnateur(trice) de production, intermédiaire/ Production Coordinator, Intermediate · first seen 2025-07-17
RenderManDesign & UX · high confidence · 3 postings
Il ou elle devra écrire ou modifier des nuanceurs Renderman personnalisés, définir des passes de rendu standard et travailler en étroite collaboration avec les chefs d’équipe de l’éclairage et les superviseurs pour s’assurer que tous les é
Artiste principal ou artiste principale en développement de l’apparence / Senior Look Development Artist · first seen 2022-10-18
GNU MakeEngineering (non-software) · high confidence · 2 postings
Writes, maintains and runs Makefiles, scripts and model databases.
Experienced Modeler · first seen 2021-12-03
LinuxDesign & UX · medium confidence · 24 postings
Knowledge of applicable software platforms including LINUX, UNIX, Maya, Mudbox, shell, and MEL scripting language, Python is a plus.
Experienced Rigger · first seen 2021-12-03
KatanaDesign & UX · medium confidence · 18 postings
Knowledge of Katana, Maya, Linux, UNIX and scripting ability in relevant languages.
Lighter · first seen 2021-12-03
UnixDesign & UX · medium confidence · 11 postings
● Proficient knowledge of Linux/UNIX and basic shell scripting, with knowledge of Python being a plus
Experienced Texture Artist · first seen 2021-12-03
Unreal EngineDesign & UX · medium confidence · 10 postings
• Experience with Unreal Engine, Maya, and shot-based workflows.
Scene Assembly Artist · first seen 2021-12-03
C++ · medium confidence · 8 postings
• Connaissance du language C++.
Directeur(trice) technique de pipeline – niveau expérimenté / Experienced Pipeline TD · first seen 2021-12-03
autodesk mudbox · medium confidence · 7 postings
● Proficient knowledge of software packages such as Mari, Substance Painter, Photoshop, Maya, Mudbox, ZBrush, and Substance Designer
Texture Artist · first seen 2021-12-03
On the website or in DNS

Vendors whose code loads on imageworks.com or whose records sit in its DNS. Page plumbing (libraries, fonts, consent banners) is left out.

04 — Hiring

49 open roles, 1 opened in 90 days

Read hourly from the company's career system. Open roles and new roles in the last 30 days, by team. Companies hiring design & ux in United States →

05 — Signals

What is changing, read from the postings

Intents are events the employer states about itself, each with the sentence and the posting it came from.

No change signals read in the current postings.

Decision makers at Imageworks, with verified e-mails, and every change the moment it is posted.

Sales, marketing and IT leaders by function. Add Imageworks to a monitor and get a webhook when a role opens, a tool appears or a signal is read.

Free plan: 1,000 records, no card. The first 20 are above; e-mails are verified at the mail server when you open them.

06 — Lookalikes

Companies like Imageworks

Nearest by what they do, what they sell and whom they sell to, 51+ employees. 6 of 396 scored.

Industry ArtworksVideo post production · United States51-200 employees
Industrial Light & Magic (ILM)Animation & motion graphics · United States1001-5000 employees
Imagendary StudiosAnimation & motion graphics · United States51-200 employees
PostWorks NYVideo post production · United States51-200 employees
Stargate StudiosAnimation & motion graphics · United States51-200 employees
Squids Visual ArtsAnimation & motion graphics · United States51-200 employees
07 — Profile

From the company's own website

Legal nameImageworks
IndustryBusiness & finance services · Animation & motion graphics
Offerings
Target customersfilm and television industry
Geographic scopeinternational · also Canada
Reviews found
Public contact points0 role addresses · 0 phone numbers
Pages readhome
Datescrawled 2026-08-07 · profiled 2026-08-16 · hiring built 2026-10-27
Cite this

Quote the sentence with the date and the link. The numbers change daily; the link always shows the current ones.

Imageworks (, United States, 1001-5000 employees) has 49 open roles, 1 new in 30 days, and names 14 tools in its postings. (Breaknorm, 4 November 2026, https://breaknorm.co/company/imageworks.com)
How we know

Read from the source, not self-reported

Every number on this page can be traced to a page we crawled or a posting we read. Full methodology →

  • ProfileBuilt from imageworks.com: summary, offerings, customers, certifications and contact points are extracted from its pages, with a confidence score per field.
  • HiringRead hourly from the company's Greenhouse career site; reposts collapse into one record.
  • Tech stackTools the employer's own text names as the team's systems, with the quote; website scripts counted separately.
  • HeadcountLinkedIn where known, otherwise estimated from the site.
FAQ

Imageworks: questions

Does Imageworks use Python?

Yes, by the company's own words: 22 postings name it, first seen 2021-12-03, in the design & ux team.

Is Imageworks hiring?

49 open roles as of 4 November 2026, 1 opened in the last 30 days and 0 closed. The largest team hiring is design & ux.

Where does this profile come from?

From imageworks.com itself: we crawled it on 2026-08-07, built the profile on 2026-08-16, and read its career site (Greenhouse) hourly since. Headcount is from LinkedIn.

Who should I write to at Imageworks?

The people are behind the login: decision makers by function, verified at the mail server when you open them. 0 public role addresses from the site are there too.

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