Company · Game studios

Behaviour Interactive_

As of 30 October 2026, Behaviour Interactive has 28 open roles (14 new in 30 days), its design & ux team is hiring most, and its postings name Confluence, Jira and Unreal Engine as the tools the team works in.

As of 30 October 2026 · refreshed daily · counts move as websites, DNS and career sites are re-read.

, United Kingdom1001-5000 employees50M-250M revenue, est.B2Cbhvr.com ↗LinkedIn ↗
Headquarters
, , United Kingdom
Employees
1001-5000 employees (linkedin)
Sells to
video game players, gaming enthusiasts
Certifications on site
Site languages
EN, FR
Career system
Lever
28open roles · 14 new in 30 days
14tools named in postings
Canadahiring locations
1change signals read in postings
02 — What they do, whom they sell to, who else does it

Behaviour Interactive in one screen

Read from bhvr.com: what the company does, the customers it names, the buyers we can actually see, and the companies that sell the same thing.

What Behaviour Interactive does

Behaviour Interactive is a video game developer that creates original video game IPs and immersive entertainment experiences. Its portfolio includes action-adventure, horror, strategy and indie games, alongside co-production work on titles such as HEREDIS. The company operates studios in Montreal, Toronto, the UK and Rotterdam.

original video game IPsplaytesting
Whom it sells to

Named on the site: video game players, gaming enthusiasts.

Who else sells this

Nearest companies by what they do, sell and whom they serve, 51+ employees. 536 scored.

Paradox InteractiveSweden · 501-1000 employeesUbisoft SingaporeUnited States · 201-500 employeesObsidian EntertainmentUnited States · 201-500 employeesNexusGamesChina · 51-200 employeesnemlax.comSaudi Arabia · 51-200 employees波斯互娱China · 51-200 employees
03 — Tech stack, with the evidence

What Behaviour Interactive says it runs

Tools named in the company's own postings as the team's systems, with the sentence that says so. What the website and DNS show is listed separately.

ConfluenceProduct, program & project management · high confidence · 6 postings
• Track tasks in JIRA and Confluence, in collaboration with leads and stakeholders, to maintain a clear and up-to-date production plan.
Project Manager - Exterminauts | Gestionnaire de projet - Exterminauts · first seen 2026-06-11
JiraProduct, program & project management · high confidence · 6 postings
• Track tasks in JIRA and Confluence, in collaboration with leads and stakeholders, to maintain a clear and up-to-date production plan.
Project Manager - Exterminauts | Gestionnaire de projet - Exterminauts · first seen 2026-06-11
Unreal EngineDesign & UX · high confidence · 3 postings
We are looking for a Senior Technical Animator to help us build a AAA sci-fi FPS in Unreal Engine with a high realism bar.
Senior Technical Animator - Unannounced project | Animateur·trice technique sénior·e - Projet non annoncé · first seen 2026-08-28
Zendesk · high confidence · 1 posting
• Dig into Zendesk analytics, search terms, player feedback and support trends to spot content gaps and prioritize improvements.
Player Support Knowledge Manager | Gestionnaire des connaissances - Soutien aux joueurs·euses · first seen 2026-10-01
Amazon Web ServicesSoftware engineering · high confidence · 2 postings
• Design, build, and maintain scalable infrastructure on cloud platforms like AWS, ensuring high availability and performance of our systems.
Senior DevOps Programmer - Core Technologies | Programmeur·euse DevOps Sénior·e - Technologies centrales · first seen 2026-04-21
KubernetesSoftware engineering · high confidence · 1 posting
• Deploy and manage containerized applications using Kubernetes in a production environment, ensuring clusters are properly maintained, scalable, and secure.
Senior DevOps Programmer - Core Technologies | Programmeur·euse DevOps Sénior·e - Technologies centrales · first seen 2026-04-21
Microsoft Intune · high confidence · 1 posting
• Own our Microsoft Intune environment, covering device provisioning, compliance policies, application deployment, and reporting.
Senior IT Project Technician | Technicien·ne sénior·e Projets IT · first seen 2026-09-24
Microsoft ExcelFinance & accounting · medium confidence · 6 postings
• Advanced Excel skills and experience working with large datasets, databases, and financial models.
Senior Financial Analyst & Planification | Analyste financier·ère et planification sénior·e · first seen 2026-09-03
Microsoft SharePoint · medium confidence · 2 postings
• Experience with collaboration and project management tools such as Jira, Confluence, Azure DevOps, SharePoint, Miro, and Microsoft 365.
Release Manager - 7 Days to Die | Responsable du Déploiement - 7 Days to Die · first seen 2026-10-01
AdobeDesign & UX · medium confidence · 2 postings
• Experience en programmation et/ou design graphique et Adobe;
Senior Technical UI Artist - Dead by Daylight | Artiste technique IU sénior·e - Dead by Daylight · first seen 2026-05-27
BlenderDesign & UX · medium confidence · 2 postings
• Expertise in Blender, Maya and Unreal Engine.
Senior Technical Animator - Unannounced project | Animateur·trice technique sénior·e - Projet non annoncé · first seen 2026-08-25
Microsoft 365 · medium confidence · 2 postings
• Experience with collaboration and project management tools such as Jira, Confluence, Azure DevOps, SharePoint, Miro, and Microsoft 365.
Release Manager - 7 Days to Die | Responsable du Déploiement - 7 Days to Die · first seen 2026-09-24
Microsoft Office · medium confidence · 2 postings
• Proficiency with Office Suite; familiarity with Excel and Powerpoint is an asset.
Product Management Intern - 7 Days to Die - Internship Winter 2027 | Stagiaire Gestionnaire de produit - Stage Hiver 2027 · first seen 2026-09-22
Python · medium confidence · 2 postings
• Minimum of 5 years of backend development experience in Python;
Senior Backend Programmer | Programmeur·euse Backend Sénior·e · first seen 2026-09-03
On the website or in DNS

Vendors whose code loads on bhvr.com or whose records sit in its DNS. Page plumbing (libraries, fonts, consent banners) is left out.

04 — Hiring

28 open roles, 22 opened in 90 days

Read hourly from the company's career system. Open roles and new roles in the last 30 days, by team. Companies hiring design & ux in United Kingdom →

05 — Signals

What is changing, read from the postings

Intents are events the employer states about itself, each with the sentence and the posting it came from.

merger_integration
Now, with Behaviour Interactive joining forces with The Fun Pimps, we’re entering an exciting new phase of growth, bringing together deep live game expertise and the creative legacy behind the franchise.
Senior 3D Character Artist - 7 Days to Die | Artiste de personnages 3D sénior·e - 7 Days to Die · · 2026-10-19
Decision makers at Behaviour Interactive, with verified e-mails, and every change the moment it is posted.

Sales, marketing and IT leaders by function. Add Behaviour Interactive to a monitor and get a webhook when a role opens, a tool appears or a signal is read.

Free plan: 1,000 records, no card. The first 20 are above; e-mails are verified at the mail server when you open them.

06 — Lookalikes

Companies like Behaviour Interactive

Nearest by what they do, what they sell and whom they sell to, 51+ employees. 6 of 536 scored.

Paradox InteractiveGame studios · Sweden501-1000 employees
Ubisoft SingaporeGame studios · United States201-500 employees
Obsidian EntertainmentGame studios · United States201-500 employees
NexusGamesGame studios · China51-200 employees
nemlax.comGame portals · Saudi Arabia51-200 employees
波斯互娱Game studios · China51-200 employees
07 — Profile

From the company's own website

Legal nameBehaviour Interactive
IndustryMedia & content · Game studios
Offeringsoriginal video game IPs · playtesting
Target customersvideo game players · gaming enthusiasts
Geographic scopeinternational · also United States
Reviews found
Public contact points0 role addresses · 0 phone numbers
Pages readhome
Datescrawled 2026-09-08 · profiled 2026-09-12 · hiring built 2026-10-28
Cite this

Quote the sentence with the date and the link. The numbers change daily; the link always shows the current ones.

Behaviour Interactive (, United Kingdom, 1001-5000 employees) has 28 open roles, 14 new in 30 days, and names 14 tools in its postings. (Breaknorm, 30 October 2026, https://breaknorm.co/company/bhvr.com)
How we know

Read from the source, not self-reported

Every number on this page can be traced to a page we crawled or a posting we read. Full methodology →

  • ProfileBuilt from bhvr.com: summary, offerings, customers, certifications and contact points are extracted from its pages, with a confidence score per field.
  • HiringRead hourly from the company's Lever career site; reposts collapse into one record.
  • Tech stackTools the employer's own text names as the team's systems, with the quote; website scripts counted separately.
  • HeadcountLinkedIn where known, otherwise estimated from the site.
FAQ

Behaviour Interactive: questions

Does Behaviour Interactive use Confluence?

Yes, by the company's own words: 6 postings name it, first seen 2026-06-11, in the product, program & project management team.

Is Behaviour Interactive hiring?

28 open roles as of 30 October 2026, 14 opened in the last 30 days and 0 closed. The largest team hiring is design & ux.

Where does this profile come from?

From bhvr.com itself: we crawled it on 2026-09-08, built the profile on 2026-09-12, and read its career site (Lever) hourly since. Headcount is from LinkedIn.

Who should I write to at Behaviour Interactive?

The people are behind the login: decision makers by function, verified at the mail server when you open them. 0 public role addresses from the site are there too.

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